Kicked from Game for Poor Team Play
So I tried to play my first drop in game, took 2 tripping penalties and I was booted from the game for poor team play. Apparently my assist in the game meant nothing. I was looking forward to making up for my mistakes but instead the game decided I wasn't able to play anymore. Is this how it's going to be this year?6.3KViews1like91CommentsTeam Builder in NHL 25
The addition of team builder to NHL 25 would be incredible. For many years, I have spent countless hours in the creation zone, creating hundreds of teams and thousands of players. Team Builder is far superior to the NHL creation zone. The creation zone has barely been updated since 2017 (maybe even longer?) and Team Builder would be a fantastic solution and a welcomed feature. This is something that benefits both online and offline players. Thanks EA.6.2KViews16likes12CommentsEASHL player builds, what were you thinking?
Honestly, I am horrified at what you did with the builds, you have Wheels and Elite Edges, but that's just the tip of the iceberg. Now you can lower or raise most of your stats by -10/+10 points, which means you have players zooming there with multiple critical values at 90+, so you can get speed 96 etc. The builds have almost always heavily favored speed, and I was hoping there would be some changes this time around. There sure were, but in the wrong direction...😅 how's one suppsed to defend against these guys with 90+ in speed, acceleration, agility, puck control, passing, deking etc. All in one build? And if you add Wheels & Elite edges to this, you can run circles around anyone. Is there a counter build that can combat these super-soldiers? I doubt it but time will tell. Any ideas, and I would really like to hear why the designers felt this was a good idea? Of course, it's early days, and things will be patched and sliders will be changed etc. But this isn't a good starting point I think4.5KViews3likes4CommentsThrees Eliminator - Team Uniforms
Our Club's primary mode is Threes Eliminator. When playing as a Club, everyone is defaulted to their Casual Skater clothing. How do we get our Club's uniform to be in use while in Threes Eliminator? I spent a lot of time editing and saving our unis. They are established and show in the main WoC lobby. However it disappears to Casual Clothing for playing Threes Eliminator. I hope this isn't the case forever as that would be completely useless to have any team unis set up. Thanks.Solved4.4KViews7likes18CommentsGet Rid of Elite Edges/Wheels in EASHL
I've owned every single EA NHL game. I still have my Sega and all of those original games going back to the NHLPA Hockey days. To say I'm a devoted fan, and sometimes an apologist to this franchise, is an understatement. I lead by saying this because I'm not some sweaty, whiny kid who can't stand losing. I just want to enjoy playing hockey (particularly EASHL with my beer drinking buddies). Bringing back Elite Edges and Wheels has largely ruined EASHL. EVERYONE is now making super fast small players, turning the game back into a track meet, and it's simply becoming who can do the nearly automatic "forehand-backhand deke" goal the most. Tons of new goalie animations and yet they still can't simply hold the post/cover the short side on the same move, over and over. 25 had its issues but it forced teams to play way more as a unit with a purpose to be successful. It took a stronger unit to win. Now, 26 is forcing defensemen to use either EE or Wheels, which limits the depth of cool builds you can create because 1 of the 3 slots has to be dedicated to EE or Wheels. EE and Wheels was an obvious problem the devs and EA recognized in the past and wisely removed from the game. Bringing them back has ruined the EASHL experience. Our club has been together over 10 years. We win at about a 75% rate. This isn't a win/ loss issue. It's an immersion and fun issue. It's a replayability issue. Regardless of our usual success and loyalty to playing over the years, no one wants to continue to play this track meet, and slow "menu simulator", where locker rooms freeze and players get dropped left and right. Overall, just very disappointed. Remove Elite Edge and Wheels from competitive EASHL.3.2KViews35likes75CommentsHow to set Team colors and how to make Home and away jerseys
I have been able to work on the home jersey and I can't do the away jersey or atleast find were to do it. Also for team colors I can't find were to set that at so I can just apply team color instead of sitting there trying to rebuild jerseys.2.9KViews0likes2CommentsUpdated: NHL Needs a Year Pass With PC Release – The Model That Out-Earns HUT
NHL should drop the outdated annual release with trickled out features and move to a Year Pass model that updates all season across PlayStation, Xbox, and PC. One yearly payment, not monthly. Crossplay. Weekly updates and three big drops tied to the hockey calendar. Franchise and Be A Pro finally grow because there’s no yearly reset. Money Talk: Why Year Pass Beats HUT Assumptions Year Pass price 99 dollars Base case assumes 1.2 to 1.3 million Year Pass buyers Conservative case assumes 600 thousand Year Pass buyers Seasonal Pass is three drops at 20 dollars each per buyer These figures are illustrative and separate from HUT, which continues Base case, conservative math Year Pass subs 118 to 130 million Seasonal Passes three by twenty 21 to 24 million Creator Marketplace cosmetic mods broadcast packages goalie masks 15 million Team Partner Packs licensed intros songs jerseys 4 to 6 million Esports and sponsors 5 to 8 million Total 163 to 183 million before any HUT spend Conservative case Year Pass subs 59 to 60 million Seasonal Passes three by twenty 12 million Creator Marketplace 7 million Team Partner Packs 2 to 3 million Esports and sponsors 3 to 4 million Total 83 to 86 million before any HUT spend HUT continues as a primary driver. If current HUT brings in roughly 100 to 150 million on its own, the Year Pass model adds a new guaranteed revenue stream on top. In the base case it likely exceeds the annual model before counting HUT, and in the conservative case it meaningfully supplements HUT. Safe PC Release and Customization Freedom Fans want mods and editing. EA wants guaranteed revenue. Both can win. Unlocked editing attributes body size hair equipment all editable. No more grey silhouettes. Mods allowed for offline and presentation while the game requires an active Year Pass license to run. Server validated license. On boot the title checks EA servers. No sub equals locked title screen. Offline token grace period. Thirty days for legit offline play then a reconnect is required. Physical copies if sold are just installers. Subscription required to play. HUT remains server authoritative and protected with weekly ban waves. EA still gets paid every year even from offline only players who mod. Fans finally get the customization freedom they have asked for. HUT stays protected. What Fans Get This is not just about revenue. It is about finally delivering the hockey game fans have been asking for across forums Reddit and Discord for years. With a Year Pass model features stop disappearing and start stacking. The result is the most complete NHL game ever made. GM Connected returns. A true online franchise where up to 32 human GMs run teams make trades draft and play through multiple seasons without crashing or server issues. Because the Year Pass updates year round you experience the real NHL calendar. The Entry Draft in June. Free Agency in July. Training camps in September. Draft boards prospect interviews and live trade chatter between human GMs make it authentic. Roster share and full player editor. No more grey silhouettes. Every attribute equipment piece body size hairstyle facial hair and goalie mask editable. Unlimited created players. Community roster sharing allows NCAA KHL World Juniors Legends or Historic seasons to be uploaded and downloaded instantly. All Star international and specialty events. The hockey calendar finally feels alive. World Juniors in December. Olympic hockey every four years. PWHL integration for women’s hockey. Outdoor games like the Winter Classic and Stadium Series with unique crowd behavior and ice conditions. A fully playable All Star Skills Competition with hardest shot fastest skater accuracy shooting and breakaway challenge. Franchise mode depth and off ice culture. Practices that actually matter. Coaches with unique personalities and systems that affect morale and chemistry. Players with rivalries friendships and leadership qualities that impact performance. Realistic contracts including no trade clauses taxes and player mood. Off the ice NHL Network and TSN style studio panels debate your trades highlight rivalries and call out playoff collapses. Cutscenes show your GM at the draft table in pressers or in tense contract meetings. Player charity events award shows and trade deadline specials bring league culture to life. Be A Pro that feels alive. Draft day presentations locker room interactions and press conferences matter. Post game interviews affect reputation and endorsements. A social media feed filled with fan chatter highlight clips and TSN rumors responds to your play. Get traded and analysts debate it while fans boo or cheer. Award shows and off ice storylines give real progression. Smarter AI. No more lifeless teammates. AI runs real systems hockey. Penalty kill units collapse into diamonds versus a 1 3 1. Neutral zone traps finally look real. Puck battles net scrums and board play feel organic. Authentic skating and player identity. AI driven animations built from NHL EDGE and broadcast footage. McDavid’s hunched acceleration Eichel’s glide Matthews’ quick release Sorokin’s explosive pushes. Every player looks and plays like themselves updated throughout the season. Dynamic broadcast and presentation. Multiple commentary crews ESPN TNT Sportsnet regionals. Pre game panels preview matchups intermissions show highlights from around the league and post game wrap ups react to storylines. If Ovechkin is chasing Gretzky the studio debates it before puck drop crowds buzz when he hits the ice and broadcasters celebrate the record when he breaks it. Legends and Era modes. Relive Gretzky’s Oilers the 90s Red Wings the 2000s Devils with retro overlays and authentic commentary references. Entire historic seasons or drop Legends into Franchise. Fighting emotion and atmosphere. A fighting engine with context. A fight after a dirty hit boosts energy. Players smash sticks after bad calls chirp in scrums and pull off signature celebrations. Crowds chant boo rivals and erupt during milestones. Why Fans Stay Engaged Year Round With a Year Pass model NHL does not go dark after the Cup Final. Instead the game stays alive through the entire off season. NHL Draft. A full authentic draft experience in June with cutscenes draft boards prospect interviews and trade chatter. Most first round prospects are face scanned and in the game at release with updates for the new class added immediately after. Free agency and off season moves. In July live updates roll out for big signings and trades. Studio panels and commentary debate roster moves like TSN or NHL Network. Training camps and rookie showcases. September brings prospect tournaments pre season camp battles and cutscenes around players making or missing the team. Season kickoff buzz. The NHL and NHLPA marketing push in October ties into the game. New intros presentation updates and live content drops make it feel like a fresh new season starting not just a stale roster update. This way fans stay hooked all summer. Franchise players immerse themselves in the league calendar. Be A Pro players live through the draft and free agency drama. Online GMs in Connected Leagues negotiate and trade through the off season. When the puck drops in October the game already feels hot with buzz from real world hockey. For the first time NHL does not just feel like a video game. It feels like being inside hockey twelve months a year. Why This Works for EA Guaranteed revenue. Every player must renew each year. PC adds new markets. Even 300 thousand PC subs equals about 27 to 30 million extra at 99 dollars. Offline depth improves retention. Franchise and Be A Pro players stick around longer and are more likely to try HUT. No cracks or free play. License validation with offline tokens controls piracy while respecting legit offline users. HUT strengthened. Bundled cosmetics and event rewards increase engagement without breaking the economy. Bottom Line This model makes more money than the annual release alone brings in new fans through PC and finally delivers the complete hockey game. EA wins with guaranteed revenue a bigger player base and a stronger HUT. Fans win with full customization mods offline depth and no more resets. This is how NHL stops feeling like a side project and starts leading sports gaming again.2.8KViews22likes55Comments