2142
I'm aging myself. Did anybody else here play 2142? I never got to. My PC at the time was subpar. I only played BF2 Modern Combat on Xbox. I miss that game. Would fans of the franchise today think it cool if EA ported 2142 to console? So many PC games have been ported to Xbox with that Retro package they have now, along with past PC titles. I started thinking how cool it would be to see 2142 pop up in Xbox marketplace. Though, I can't form an opinion on the game. I can only say I thought the previews looked really cool. I'm not patient enough to mod or emulate anything on a PC today :) Just want to plop down, lazy, in front of the tube and play on a console. Watching this intro to the game, really puts a hole in my gaming universe :) It's the only one in the franchise I haven't played. The gaming mechanics compared to today's gaming, might make it clunkier? Is that a good word? Slower? I don't think I'd mind. It might even make it more endearing. https://youtu.be/Mk4wEAO07hM?si=8dhKwIddAgiDOwkt PS I went to change my avatar, but could not edit my nickname. Do I have to be on the board for a certain amount of time? Avatar . . . does anybody still call them that? "Brah, come back to the present stop living in the past!" I know, I know...BF1 10th Anniversary - Make Unobtainable Weapons Earnable Again
BF1 is almost 10 years old and I think DICE should give it one final update to make the weapons that aren’t obtainable anymore earnable again. There’s a bunch of weapons and melees that you can’t get anymore because they were part of old events, promotions or preorders. They could add new assignments for them, put the melees in Battlepacks or the Exchange, or with a little more effort they could even make some Easter eggs for them. Some of the Operations melee weapons are technically still obtainable, but they depend on Operations Campaign Battlepacks, which can sometimes be unreliable to earn. It would be great to make those reliably earnable again too. Operations campaigns could be updated to automatically change each week. There are also a few developer/unreleased weapons already in the game that could be really cool to finally make available for the 10th anniversary. I think after 10 years there should be a way for everyone to earn the gameplay content in the game. Especially new players who never had a chance to get this stuff. I posted this idea on the BF1 subreddit and it got over 800 upvotes, so there seems to be a lot of support for it. They don't need to make new content or a big update. Just one final update that makes the complete BF1 experience available for current and future players. They could also make the exchange update automatically each week instead of relying manual updates. Weapons that are no longer normally obtainable: BFV Enlister weapons Fedorov-Degtyarev BAR M1918A2 M1919 SMG Mosin-Nagant M38 Carbine M1911A1 Melee weapons Arditi Dagger Coupe Coupe Barbed Wire Bat Ararebo Operations Campaign dependent French Butcher Knife Russian Award Knife Russian Axe Developer/unreleased weapons that could be anniversary additions C96 Export Howdah Sweeper M1903 Silencer For the old event weapons, new permanent assignments would probably make more sense than trying to bring the old Community Missions back. This should be relatively straightforward and could be implemented rather easily. It would be awesome to see BF1 get one last update for its 10th anniversary and leave the game in a state where someone who starts playing years from now can still work toward the 100% complete arsenal.767Views11likes21CommentsFuture releases (a wish for)
The wish I have for a future release of Battlefield is; Bodycam game type realism, sounds and visuals for atmosphere and gun handling. Everything else remaining the same. Content, Portal, AI support, maps and vehicles with water interaction added to the realism of Bodycam game. This is the only way I could see Battlefield getting any better. Well, I forgot to add the progression system of BF 2042's portal would be nice. Earning challenges and mastery unlocks in Portal with AI like in BF2042 was the peek.Battlefield Heroes Deserves a Second Chance – Maybe It Was Ahead of Its Time
Battlefield Heroes was one of the games that defined my childhood. And before I say anything else, I have a small complaint for whoever decided to put the Battlefield Heroes theme into the Battlefield 6 Firing Range: This post is partially your fault. You took Battlefield Heroes away from us years ago, gave me more than a decade to make peace with it... and then decided to play THAT theme again in Battlefield 6 and hit me with a level of nostalgia I absolutely wasn't prepared for. So, thanks for that. 😄 Jokes aside, hearing that music again reminded me just how much personality Battlefield Heroes had – and it made me start thinking about the game again. I originally discovered Battlefield Heroes because, when I was younger, I wasn't allowed to play many of the more mature shooters that my friends were playing. Battlefield Heroes was different. It was colorful, accessible and funny, yet underneath that art style was still a genuinely fun Battlefield experience. Royals vs. Nationals. Soldier, Gunner and Commando. Tanks, jeeps and aircraft. Small but memorable maps. Character customization. Ridiculous outfits. Seasonal events. It was incredibly easy to understand, but incredibly difficult to stop playing. More than a decade later, I still think about this game. But this isn't simply another "please bring back my childhood game" post. The more I look at today's gaming industry, the more I wonder whether Battlefield Heroes was simply ahead of its time. When Battlefield Heroes launched in 2009, free-to-play games were in a completely different place. Crossplay wasn't normal. Battle Passes weren't an industry standard. Seasonal live-service content wasn't everywhere. Cosmetic economies weren't nearly as developed. And the enormous audience for free-to-play games across PC and consoles that exists today simply wasn't the same. Battlefield Heroes already had parts of that formula before much of the industry had fully embraced it. So instead of simply bringing the old game back, I keep thinking about a different question: What would Battlefield Heroes look like if it launched for the first time today? Keep What Made Battlefield Heroes Special I wouldn't want Battlefield Heroes to become a realistic Battlefield game with cartoon characters. The identity of the original is exactly what should remain. Keep Royals vs. Nationals. Keep Soldier, Gunner and Commando. Keep the third-person perspective. Keep the exaggerated characters, humor and colorful art style. Keep tanks, jeeps and aircraft. Bring back iconic maps and locations while also introducing completely new ones. Keep the gameplay accessible enough that somebody can install the game and immediately understand what's happening, while still giving experienced players something to master. Modernize everything around those foundations without replacing them. Build It for Today's Players Imagine Battlefield Heroes as a modern free-to-play game on PC, PlayStation and Xbox with crossplay. Proper progression. Challenges and achievements. Long-term unlocks. Casual playlists. Competitive or ranked modes for players who want them. Seasons introducing new maps, weapons, cosmetics, challenges and events. There could even be additional experimental modes over time. A Battle Royale could perhaps exist someday as an optional mode if players actually wanted it, but Battlefield Heroes shouldn't need to chase whatever genre happens to be popular. It already has an identity. It doesn't need to become Fortnite. It doesn't need to become Warzone. It doesn't need to replace the main Battlefield series. It just needs to be Battlefield Heroes. Monetization Without Pay-to-Win Obviously, a modern free-to-play Battlefield Heroes would need to make money. But strangely enough, Battlefield Heroes might be one of the easiest Battlefield concepts to monetize without making it Pay-to-Win. Character customization was already a huge part of the original game's identity. So lean into that. Battle Passes. Character outfits. Weapon skins. Vehicle skins. Emotes. Victory animations. Cosmetic bundles. Rare seasonal cosmetics. Customization for both Royals and Nationals. There are countless possibilities. Let players spend money making their Hero look unique. Don't make them spend money making their Hero statistically stronger. A modern Battlefield Heroes could have a huge cosmetic ecosystem while keeping the actual competition fair. And because of the game's exaggerated visual style, cosmetics could be far more creative than they can be in a more grounded Battlefield title. Bring Back the Seasonal Magic This is something I especially remember about Battlefield Heroes. The seasonal events gave the game personality. Halloween. Christmas. Special cosmetics. Changes to the maps. Now imagine what those events could look like today. Imagine Victory Village at night during Halloween. Fog covering parts of the battlefield. Pumpkins throughout the town. Halloween decorations and music. Limited-time challenges. Special outfits, weapon skins and vehicle cosmetics. Then winter arrives. Snow-covered versions of familiar maps. Christmas decorations. New challenges and rewards. Those events wouldn't only exist to sell cosmetics. They would create traditions. They would give friends a reason to message each other and say: "Battlefield Heroes has its Halloween event again. Let's play." That's the kind of thing that can make an online game feel alive year after year. Don't Chase Photorealism This could actually be one of Battlefield Heroes' greatest advantages. It doesn't need to compete graphically with the main Battlefield series. The stylized graphics are part of its identity. Modernize the lighting. Improve the animations. Increase environmental detail. Improve destruction and effects where appropriate. Make the maps feel more alive. But don't lose the recognizable visual language of Battlefield Heroes. When somebody sees a screenshot, they should immediately think: "That's Battlefield Heroes." Not because it looks exactly like it did in 2009. But because it looks like what Battlefield Heroes should look like today. This Isn't Only About Nostalgia This is probably the biggest reason I'm writing this. Of course former Battlefield Heroes players would return because of nostalgia. I know I would. But we aren't the only potential audience. Imagine a teenager discovering Battlefield Heroes today. They don't care that another version existed in 2009. They don't remember the shutdown. They don't have nostalgia for Victory Village. To them, it would simply be a new free-to-play shooter. A colorful third-person Battlefield game with classes, vehicles, aircraft, customization, progression, crossplay, Seasons and friends playing together. That's why I don't think a return of Battlefield Heroes should be treated purely as a nostalgia project aimed at people who played the original. The old community could give the game its history. A new generation could give it its future. And maybe some of those players could discover Battlefield Heroes the same way many of us did years ago. Maybe Battlefield Heroes Was Simply Too Early I'm not asking for the old servers to simply be switched back on. I'm not asking for a remaster that only increases the resolution. And I'm not suggesting Battlefield Heroes should replace the main Battlefield series. I'm simply asking: Isn't the core idea behind Battlefield Heroes worth another look? A free, accessible, stylized Battlefield spin-off built around memorable classes, vehicles, customization, social gameplay and seasonal content sounds almost more compatible with today's gaming landscape than it did when Battlefield Heroes originally launched. The technology is here. The platforms are here. Crossplay is here. The free-to-play audience is here. The live-service model is established. And the Battlefield Heroes identity already exists. Maybe Battlefield Heroes didn't fail because the idea had no future. Maybe the future it was built for simply hadn't arrived yet. Keep the Heroes. Keep the identity. Modernize the world around them. I know I'd be there on day one. Would you?Slaughterhouse, Rooftops for Battlefield: Worldwide Battle & Warfare
hello EA. i want to add-create a new Modern Setting maps set in: Slaughterhouses, Rooftops for "Battlefield: Worldwide Battle & Warfare" game. you add-create any names of Modern Setting maps set in: Slaughterhouses, Rooftops. please you forward this a new add-create Modern Setting maps set in: Slaughterhouses, Rooftops for "Battlefield: Worldwide Battle & Warfare" game to EA DICE developer team.Battlefield Fails To Start
NEED HELLLLPPPPPP PLEASE!!! I'm a Xbox One user who play BF4 . 5 days ago I encountered a problem: The game kept showing "connecting" as soon as I enter it. Besides, I cannot see BFV & BF2042 through Battlefield menu (which is a shortcut to enter other BF games), and I cannot see my avatar in front of "Career". I've checked everything: Internet connection, EA Play subscription, personal account, updates, etc. Everything was OK, and other EA games were available (Titanfall 2). A friend of mine whose server's region is same with me was able to play the multiplayer mode. It's been 5 days and only Campaign is available. Who's got a solution...184Views0likes10CommentsSupport this going forward please.
I look at Reddit posts on BF games frequently. One game stood out to be the best ever. BF1. I never got into it because of the no bot support. I decided to install it again and see if I could get into the best BF rated by players. I found a server nearly full. I joined and died, over and over to players I couldn't even see. Not fun at all. I do not want to sweat over a game to enjoy it. I went back to BF6 and played on one of my casual experiences. Instant fun. I have fun with bots. I wish older titles had bot lobbies as well. Thank you DICE and EA for giving bot support to first 2042 and now BF6. I hope that this will be the Norm going forward into future titles. Bots have skill settings to match the skill levels of players to give all players a chance. Bots do not cheat!!! Bots play the objective. BF remakes of BF1, Vietnam, BF5 are all on my radar if they have Bot support.Hey Dice wanna make a 500 Mill
Just remaster BF3 and include all the dlc all the maps all the weapons and cammos. So many people will buy that because they are looking for nostalgia and have rose tinted glasses on. Older games took more skill to play and were way more fun to play than these new titals like BF6. In bf6 you get an ad for opening up the battlepass and when opening up the game. Hell you can even charge $40 for the whole remaster with all the dlc and I bet you would make close if not a Billion or over. Not to mention add in a remaster of BFBC2 and all the dlc AKA the Vietman and spectact kits for $20 as a stand alone or a bundle with BF3. A gross revenue of $435 million just from remastering Black Ops 1&2 and 11 million coppies sold Sony's cut for the platform holder was $130 million . But if you remaster both games and sell them on all platforms Steam , EA , PSN , XBOX . You can be the best selling game of the year and make so much if you did this. Especially remaster the graphics and all that .BF4 fails to start
I'm a Xbox One user who play BF4 . 3 days ago I encountered a problem: The game kept showing "connecting" as soon as I enter it. Besides, I cannot see BFV & BF2042 through Battlefield menu (which is a shortcut to enter other BF games), and I cannot see my avatar in front of "Career". I've checked everything: Internet connection, EA Play subscription, personal account, updates, etc. Everything was OK, and other EA games were available (Titanfall 2). A friend of mine whose server's region is same with me was able to play the multiplayer mode. It's been 2 days and only Campaign is available. Who's got a solution...