Add a Permanent “Competitive Mode” to Ultimate Team
I have been playing FIFA and FC games for a very long time, going all the way back to FIFA 97 and FIFA 2000. I am a big fan of the series, and even though I understand many of the complaints about the current state of the game, its mechanics, balancing and gameplay, I also understand how massive this project is. A football game with this many players, animations, systems, game modes and yearly updates is extremely difficult to build and balance. Despite its problems, FC is still the best and most complete football game available in my opinion. My suggestion is specifically about Ultimate Team, which is probably the most popular mode in the game. For me, one of the best parts of every new FC game is the beginning of the Ultimate Team cycle. You enter the mode with almost nothing, try to build the best possible team from regular gold (and even silver) cards, and get genuinely excited when you pack or earn one of the first TOTW or TOTM cards. The first Evolutions of the season are also exciting because they allow people to improve players they actually like without immediately creating completely exaggerated cards of looking up which cards fit the best evo combos. During this early period, the game has a much more raw football feeling. Players still have strengths and weaknesses. A fast player may not be a great finisher. A strong defender may not be especially quick. You have to build a balanced team and make decisions based on the actual qualities of the players. Unfortunately, this feeling usually disappears quite quickly. As more promotions are released, teams become filled with extremely boosted cards that can do almost everything. Many players have very high pace, shooting, passing, dribbling, defending and physical stats at the same time. I understand why promotional content exists, and I am not suggesting that it should be removed. A lot of players enjoy collecting these cards, and the regular Ultimate Team mode should continue exactly as it does now. My suggestion is to add a separate permanent mode inside Ultimate Team called Competitive Mode. In this mode, the available cards would be limited to: Regular bronze, silver and gold cards Team of the Week cards Player of the Month cards Base Icons? Possibly other performance-based cards Evolutions created specifically for Competitive Mode The idea would be to preserve the more grounded and balanced feeling of early Ultimate Team throughout the entire year. This should be a proper mode with its own progression, rewards and matchmaking, not just a 'Friendlies' mode. Friendlies often feel disconnected from the main Ultimate Team experience. The rewards are usually temporary, the matchmaking rules constantly change, and many players only enter them to complete an objective before leaving. A dedicated Competitive Mode could have its own divisions, seasonal rewards, objectives and possibly its own version of Champions or tournament-based competition. That would give players a reason to build and improve their Competitive Mode squad over the entire season (probably the best thing is to reward the user in the regular UT mode). It could also create a different kind of skill gap. Since players would not have teams full of cards with almost perfect statistics, squad building, tactical choices and understanding the strengths and weaknesses of each player would become more important. I also believe this mode could still be profitable for EA. TOTW and TOTM cards would be much more valuable because they would represent some of the strongest upgrades available in the mode. Players would still have a reason to open packs, complete SBCs (like Showdown SBCs). Competitive Mode Evolutions could also be bought with FC Points. These Evolutions could be carefully limited so that players improve over time without becoming unrealistically overpowered. This could even make older gold cards and lower-rated players more relevant. Instead of becoming unusable after a few weeks, many cards could remain valuable depending on their playstyle, chemistry links and available Evolutions. The goal would not be to replace the current Ultimate Team experience. It would simply give players another option to play in divisions and earn rewards. I think this would bring back some of the excitement that many players feel during the first weeks of Ultimate Team and allow that feeling to continue throughout the entire game cycle. Thank you for reading, You don't need to cause a fuss4Views0likes0CommentsWhat’s wrong with this game
I play from Egypt, and most of my opponents are from Europe. This puts me at a constant disadvantage due to the connection and matchmaking conditions. I keep blocking these players in an attempt to improve my experience, but the issue never seems to end.What is even more frustrating is the pack luck. I have spent hundreds of dollars on this game, and I have not packed a top striker since TOTS was released. Please do not respond by saying that packs are random, because what I have experienced over such a long period does not feel random at all.Now we are 12 days into FUTTIES, and despite spending money on store packs, using my coins, and completing every possible grind available, I have not packed a single card worth more than the minimum selling price. After all the time, effort, and money invested, I have nothing meaningful to show for it.This is what I find difficult to understand. If players are expected to spend money, invest coins, and dedicate countless hours grinding the game, but receive virtually nothing of value in return, then what exactly is the point? At some stage, it begins to feel less like bad luck and more like a complete lack of reward for player commitment.I am a loyal player who has supported this game financially and invested a significant amount of time into it. All I am asking for is a fair and rewarding experience, because right now the experience feels extremely disappointing. EA_Hux EA_Edu13Views0likes0CommentsLet us Add & Develop Playstyles in FC 27
Please let us add and develop Playstyles in the next edition of FC, we should be able to develop our youth players into monsters over a period of time, some sort of reward Evo system would be nice, where we complete challenges to earn Playstyles onto Youth Academy players in FC 27. It frustrates me that I can scout an 85-94 POT player and he has literally 0 playstyles. It's a joke this feature hasn't been implemented yet, you'll probably ignore this request and serve us more garbage come FC 27. EA_Vendcera EA_Darko EA_Aljo EA_Hux EA_Pulsar193Views3likes5CommentsIs anyone seriously going to pre order eafc27
It's a simple question , after this latest farcical attempt at creating a football game that was sold on the premise of being the people's game and being listened to, which was a flat out lie abandoned after a week when the pre order sales were in, they are now peddling the new edition is anyone going to fall for it? I usually cave in and just buy the latest edition but not this time noway, the lies , the utter contempt with which the treat their customers, the constant greed of desperately trying to provide just the bare minimum, the glitches, the truly astonishingly bad servers, the delay, the terrible pack weight, the same players in every single promo through the year, the same players picked over and over again year in year out for SBCs and objectives, I was surprised it took so long for the yearly anderson tallisca SBC to arrive but like clockwork it's here now, this truly is an astonishingly bad game that by rights should be free to play, the amount of micro transactions is absurd , the amount of packs in the store is absurd. I'm quite interested to know if people are actually going to listen to eas same speal again and fall for it.14Views1like0CommentsPre order rewards
I pre-ordered the premium edition for $140 specifically because it included exclusive pre-order rewards that were advertised as a benefit for supporting the game early. Finding out that those same rewards were later given to people who didn't even pre-order the next game completely undermines the value of my purchase and makes loyal customers feel ignored. I paid a premium for exclusivity, and that exclusivity was taken away. I expect meaningful compensation that reflects the loss of the value I paid for—something substantial, not a token gesture. Only about a playable month left8Views0likes0Comments97 Maradonna Ovjective farce…..
This was your big objective promo for the World Cup, which was 250 objectives btw, no small feat, and how do you reward those super hard working people, by bringing out a 99 Maradonna in the first futties promo just 2 weeks later???, like honestly…….what was the point??, if he was in the last week of futties fair enough, that 97 Maradonna card would have had some playtime, it’s like you have absolute numbskulls that make decisions at EA. Anyway thanks for solidifying why I made EAFC26 the last EAFC/Fifa game I will ever play, you made things so much easier this year, when it comes to giving up on this franchise, just like you did with Madden for me, have not touched Madden 26 and won’t touch EAFC27 either now.14Views0likes0CommentsSuggestions for the Career Mode in future FC
Suggestions for the Career Mode in future FC Hello EA Sports FC team, I primarily play Career Mode and would like to propose several features that could make this mode much more realistic and immersive. 1. Full Ballon d'Or ceremony Please add a realistic Ballon d'Or ceremony, including: - the 30 nominees, - the reveal of the final rankings, - trophy presentation animations, - media reactions and interviews. 2. Additional individual awards Please add: - the Golden Boy award, - the Best Goalkeeper award / Yashin Trophy, - the Manager of the Year award. These awards should be available in both Player Career and Manager Career modes. 3. National teams and Nations League Please integrate the UEFA Nations League for national teams into Career Mode, featuring: - group stages, - semi-finals and a final, - a promotion and relegation system, - a realistic international schedule. 4. Trophy celebrations and bus parade When a major trophy is won, please add realistic celebration scenes such as: - players celebrating with the fans, - an open-top bus parade through the city, - stadium celebrations with fireworks and confetti, - the trophy presentation in front of the fans. 5. Youth Academy overhaul The youth development system needs a major upgrade. Please add: - real academy players once the licenses are available, - youth competitions similar to the UEFA Youth League and the Coupe Gambardella, - full youth age groups (U17, followed by U18, U19, and reserve teams), - standings, schedules, statistics, and player progression tracking for youth leagues. This would make the development of young players far more realistic and give Career Mode a genuine long-term project feel. 6. The importance of these features These additions would significantly enhance the immersion, realism, and emotional intensity of Career Mode. Winning trophies, developing youth players, and managing national teams would much more closely mirror the reality of football. Thank you for considering these suggestions.14Views0likes0CommentsSome sort of infinite sbc method
Dear EA, Please, please, please may we have an infinite sbc method released into ultimate team in the next few days. I don't see the point in the re-release batches if there's no consistent method to try to get them all, and the point of the re-releases seems to be to try to pack all of them and enjoy evoing or just using cards from earlier in the year. With a lack of a method to get infinite numbers of packs, this aspect of the re-releases is restricted, and makes them less fun. We have had infinite sbc methods in both of the most recent years - both through exchanges, i believein february in FC 24 and at least by early July in FC 25. While there is no guarentee of exchanges returning, and while I recognise that they may not, despite that clearly being the best option, please may you, at some point before the end of this re-release batch, or the next one if this one ends this Friday, release some form of infinitely repeateable method in sbcs? Thank you for your consideration.23Views0likes1CommentFix the defense and calls
Should I need to even make a discussion about this. I’m tired of losing to someone who only spams square or X to play defense. And then anytime you score a goal on someone EA just finds it the most hilarious and delightful thing to just award their attacker immunity to any defense and he just SPRINTS like a **bleep** lizard on water to my goal. Something has to give.34Views2likes2Comments