Please Listen to Your Community
Dear EA Sports UFC Team, I hope this message finds you well. I’m writing not just on behalf of myself, but on behalf of the passionate community of fans who’ve invested their time, energy, and money into this franchise. Over the years, many of us—myself included—have shared detailed feedback, suggestions, and creative ideas for how the UFC game series can evolve. From in-depth alter ego concepts to gameplay improvements, career mode overhauls, and calls for more authenticity, we’ve voiced our thoughts with the hope that we’d be heard. While there have been some great improvements and additions (which we’re grateful for), many of the most requested features still go unaddressed. So, my honest question is: when will the UFC developers and EA truly start listening to the community that supports this franchise? We’re not asking for perfection—just progress. Fans want a game that reflects the sport we love. One that respects MMA’s depth, realism, and strategy—not one caught between arcade fun and simulation confusion. Many of us feel like we’re investing our hard-earned money (or our parents’) into a product that doesn’t always return that respect in kind. I’ve seen developers and community managers like my posts, which is encouraging—but when will that translate into real change and implementation? This franchise lives or dies by the community. We care deeply about its success. All we ask is that you care just as much about the players who make it matter. Sincerely, hijoel9077Views0likes2CommentsLongevity fix
EA_Mako Instead of forcing retirement in career mode after x amount of fights or longevity being drained even after dominating a fight, I think what could work is a “prime meter”. When the prime meter is completely gone that’s when attributes would be permanently impacted making it hard to continue fighting. I think that would make more sense than saying hey you HAVE to retire.16Views0likes0CommentsLongevity
I guess we’ll have to wait until UFC6 comes out to see if longevity will be fixed in the career mode. We fight against fighters in their late 40s even 50s, still at 4-4.5 stars, depending on the difficulty, still challenging. You guys can’t program career mode to force us to retire when the damage received doesn’t epitomize what the last fight represents. If we can have AI have more than 40 fights and fight well into their 40s and 50s why limit the user player?? Josh emmett is still fighting at 55 years old in career mode. Make it make sense guys… Stop limiting our fighters to crappy retirement rules26Views0likes0CommentsKicking opponents that are getting up while blocking
From my understanding, they were supposed to patch the glitch where people would either trip you with a strike, or knock you down, and then kick you on the way up and go right through your block, even if it shows the blocking animation and you did everything right. It seems to always result in a stun or knockdown too, your player gets up and does the animation like he is going to block, and then if they time the kick correctly, it goes right through the block and stuns you. Anybody else still experiencing this? Its one of the cheapest ways to get wins.38Views0likes1Comment