Issue with camera shake setting
The screen shake works the first match you have but then if you find another match it doesn’t work anymore even though the setting is on .setting doesn’t work until you close app and restart the game but then it keeps shutting off as usual. please fix because without the setting punches feel weightless and ineffective.This game is laggy and unplayable!
This game is unplayable. This peer to peer connection is the worst. Everything about this game is laggy. In the menu, picking players, bringing up the start menu. Everything is absolutely trash when there’s lag. I do not recommend this game to anyone. This peer to peer is atrocious. Doesn’t matter how good your Internet is so what the hell is the point of playing? Every single match that I play is laggy.South America Servers - Severe Input Delay and Heavy Gameplay
Hello everyone, I would like to report what appears to be a gameplay responsiveness issue affecting EA SPORTS UFC 6 while playing online. I have spent many hours playing, recording, and reviewing my own gameplay, and I have consistently noticed that Online gameplay often feels significantly different from Offline gameplay. My setup Xbox Series X Brazil (South America) Wired Ethernet connection (no Wi-Fi) 1 Gbps fiber internet Stable connection No packet loss reported by Xbox Network tests show no apparent issues Because of this, I don’t believe the issue is related to my local network. Online gameplay issues The problem is not limited to Ranked. I also experience it in: Ranked Online Online Career Online Quick Fight In many online matches, my fighter suddenly feels much heavier and significantly less responsive. I frequently notice: Delayed inputs Slower movement Combos feeling interrupted or less fluid Defensive reactions feeling delayed Grappling transitions and fake transitions sometimes feeling inconsistent Movement becoming “stuck” under pressure, especially near the cage Overall gameplay feeling noticeably heavier The issue is not simply latency. It is the inconsistency. The responsiveness changes from match to match, even under the same hardware, network, and connection conditions. Over the past few weeks, this issue has become much more frequent. In my experience, the majority of online matches now feel noticeably heavier and less responsive than expected. While the severity varies from match to match, the problem has become consistent enough that it affects most of my online sessions, regardless of the game mode. The timing, movement, and overall responsiveness often feel significantly different, making gameplay feel sluggish and inconsistent. South America servers I would like to ask if EA is aware of any networking or server-related issues affecting South America. Specifically: Are there any known issues with South American servers? Is there any server instability that could affect gameplay responsiveness? Is this level of inconsistency between online matches expected? Is the development team currently investigating responsiveness or networking issues specific to South America? This affects every online mode I have tested, including Ranked, Online Career, and Online Quick Fight, suggesting the issue is not isolated to a single playlist. Additional information I have recorded dozens of online matches over multiple days showing the same behavior. These recordings consistently show differences in responsiveness, movement, combo timing, grappling responsiveness, and overall gameplay feel. If needed, I would be happy to provide gameplay videos to help with the investigation. Thank you for your time. I hope the team can investigate whether there are any server or networking issues affecting players in South America.Buff Anderson
As a Silva main and fan it's ridiculous how a single body kick form a izzie can make me stumble and clutch my ribs and Silva has a 98 chin but gets instantly rocked by a question mark kick from Alex pereia and Silva does no base damage his highest damaging move is probably the jumping roundhouse which sucks bc one dodge is enough to get ko'd but if Silva is one of the great strikers in UFC history why are most of his moves 3 stars and below a has a few 5 stars which are his clinch knees his 1-2s and his 6 to 12 elbow and a few more but also why do so many fighters have the 6 to 12 elbow even though they've never done it and Silva has no base damage or block literally a Sean Strickland player can break silvas block with a 1-2-1 combo or 2 hooks but another thing is why are silvas clinch knees 5 stars but his flying knees aren't and it's the same thing for the elbows his 6 to 12 elbow is 5 stars but his normal elbows are 3 stars and the same for his normal knees his knees are 2 and 3 stars it like y'all gave him some good stats that won't matter unless it a top 100 player in the game all y'all did was make his a basic fighter with a few cool win animations and some rare moves and then left him alone and also why is his cardio 90 I get it's for balance but tony Ferguson has 100 cardio and a high chin and more and max hollow has high cardio and high chin but Silva doesn't? Makes no sense EA if ur game is going to be realistic buff Silva through the roof and in real life Silva was a nightmare to takedown but he has no takedown defense in the game