Blog Post
You've released 20+ characters this year and you're now throttling players' attainable allotment of advancement materials.
100% agree. The pace at which new characters are coming out is getting a little out of hand. CG is going to need a two versions of the game at some point. I'm at the higher end, so I'm okay with most of the new stuff. But a mid-level player must be completely overwhelmed and ready to shelf this game. There is no reason to change the AB rotation - just leave it alone and if you need to add new ABs - then ADD them. Don't replace the older ones! Many of us love this game but the material economy is becoming a real issue. I realize that bottlenecks create income, but so does growing the game. There needs to be a better balance!