Blog Post
Based on the first few comments I think people need to go back and re-read this carefully. The first read through tells me we will be worse off without paying for the $20 monthly pass. Seemingly A TON of conditionals to get the same level of rewards. I'm also seeing a worrying lack of crystals coming from dailies. I'm going to look through this again because I don't see anything mentioned about this.
Good eyes. Might need to get clarity from the geniuses at reddit/discord/creators in order to get the true math of the changes, but could be a cause for outrage.
The optimism comes from simming some awfully-designed battles like SR2, primarily.
- LLTSWrathe29 days agoSeasoned Novice
What is wrong with Smugglers Run I or II?
Don't you just Auto them both?- Persimius28 days agoSeasoned Scout
Highly unlikely. SR1 is easy enough to auto, not so much for SR2. If you're doing that, then I'm happy for you, but you are the minority.
- Schwartzring27 days agoRising Traveler
1 Sure, that is a G11/12 fight.
SR-2? Hell no.
Maybe your Relics/Mods let you pull that off but as it is, I still fail that fight like 1x a month.
And even if I did auto it, the fight is entirely too long to get done in between a couple Arena fights where your on a 5-6 minute timer before your ready to launch again.
I'm trying to reduce my time in the game, not do these events AFTER spending an hour+ doing fleet/squad each night.
Same issue with TB CMs, the redonkulous Tenacity/HP of the enemy means your not clearing those 2 waves inside the 5 minute window of an Arena/GAC/TW fight. - Whatelse7325 days agoSeasoned Veteran
Smugglers Run 2 can be auto'd with Jabba, Krrsantan, Chewbacca, Boba Fett, and Boushh. (Yes, really.) It sounds odd, but it works. Once in a while it fails, but most of the time it works just fine and it's a lot quicker than a full hutt cartel team. (Chewbacca does stuff)