Blog Post
so are you just ignoring the community feedback from when you initially released DCs and it had a cadence like this?
https://web.archive.org/web/20220831212245/https://forums.galaxy-of-heroes.starwars.ea.com/discussion/258367/datacron-set-4-feedback-response-information
- Rius_97551819913 days agoNew Ace
T_qimir the archive is slow to access so I have pasted the exact player feedback from 2022 andCG_Meathead agreeing with us back then.
So what did we hear?
“Datacrons need to have a longer life span, I feel like I don’t get a chance to use them after upgrading them.”
We hear you there, that’s why we’ve decided to slow the cadence of Datacrons from farming for a month and using them for 2 and adjust it to farming for 2 months and using them for 2. This will hopefully reduce the stress some folks felt trying to rush and get their Datacrons prepared for use.
“With 3 sets live, it’s very confusing to know where to invest or which to use. There’s a lot going on.”
We agree! The changes we plan on implementing from the above feedback will also mean that we’re reducing the amount of Datacron sets live at any time from 3 down to 2. This will hopefully help make it easier for folks to manage their inventory and playstyle better.So please explain why a system deemed too fast paced and confusing by the players, CG and yourself is now considered an improvement? When we have more teams than ever and datacrons are cemented in competitive play. Also where is the player feedback the current cadence is not working from players? What’s the real reason for this change and why now when we have had a lot of change to adapt to?