Blog Post
In terms of schedule this is regressive. We have done shorter lifespan with 3 sets before. We are not gold fish, returning to a previously less desirable system to improve scheduling??? It’s more complicated with 3 overlapping. That’s why it was initially refined to get more engagement. At the moment one or two dominate a set, it’s not complicated but the more sets the more we have to think about, there is no adjusting complexity for that. This reduces ROI, most importantly time, in figuring out what to target, which we keep asking to reduce time sink. But also material farming, these less complex datacrons better require much less levelling materials as we have 2 conquests at the moment whereas you will be reducing our farming duration. We also need to increase re-roll mats as again we will only get 4 TW’s and that’s not enough to refine 1 or 2 even with max rewards and all wins.