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Kit Reveal: CX-2

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CG_Meathead
Icon for Capital Games Team rankCapital Games Team
3 days ago

UNIT NAME: CX-2 

ALIGNMENT: Dark Side

CATEGORIES: Support, Clone Trooper, Empire

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Key Attributes:

  • Support for Lord Vader’s new Dark Side Clone Troopers squad
  • Helps the squad take down the enemy one target at a time by inflicting Order 66
  • Counter squads that dispel debuffs (like DoTs!) [Not the Ice Cream]
  • Synergizes well with Appo by reapplying his Dramatic Entrance upon every enemy defeat for an even more dramatic battle

Inspiration:

  • CX-2 is an exciting addition to the arsenal of Dark Side Clone Troopers, appearing in the third season of Bad Batch
  • He relied heavily on stealth tactics to accomplish his missions, which we included in the kit
  • He inflicts the Disarm debuff due to the fact that he (spoiler alert) severed off Crosshair’s hand in the finale of Bad Batch

 

Strategy Tips:

  • It is optimal to commit and target the same enemy until they are defeated
  • With CX-2, applying Order 66 lets all Empire allies ignore taunt on that target, which will be instrumental in taking down the most dangerous enemy quickly
  • Using CX-2’s Special ability whenever possible is important to maximize damage
  • In 3v3 GAC with his Omicron, CX-2 is untargetable while Appo is active, who is hard to take down when with Lord Vader. 

FAQ:

  • How do I acquire CX-2?
    • Marquee event starting on April 22 at 11am Pacific
  • What is the 3v3 split for the Dark Side Clones?
    • We liked having Appo and CX-2 with Lord Vader, then the other two with Tarkin. 
  • Can Fennec still counter them?
    • Fennec should no longer be able to counter Lord Vader with these units. If a scenario occurs where she can still manage a win, we will intervene. 
  • Did I hear 3v3 and 5v5 Omicrons cost less?
    • Yes! We have reduced the resource cost of these from 20 to 10 and any currently applied Omicrons that are only for 3v3 or 5v5 GAC will give back the appropriate amount of Omicrons. 
  • Remind me, what does Order 66 do again?
    • Affected characters can’t gain buffs and can’t be revived. Additionally several abilities from Dark Side Clone Troopers take advantage of this debuff on enemy characters. 
  • His Omicron states “Whenever any stacks of Damage Over Time are dispelled on the enemy, they gain a stack of Damage Over Time, which can't be dispelled, evaded, or resisted, until the end of battle.” How many stacks get reapplied?
    • When DoTs are dispelled, one will reapply in their place. So if you dispel 5 DoTs on a character, they will regain 1 DoT. This helps prevent enemies from gaining Turn Meter due to Lord Vader’s Unique.

ABILITIES:

Basic -  Infiltrate and Extract

Final Text: 

Deal Physical damage and inflict Speed Down on target enemy for 2 turns.

On CX-2's turn, if the target enemy has Order 66, Empire allies gain 10% Turn Meter and recover 10% Health. If CX-2 was Stealthed, recover an additional 10% Health. CX-2 Stealths for 1 turn.

SPECIAL 1: Instruments of the Empire (Cooldown: 3)

Final Text:
Deal Physical damage to target enemy and inflict them with Disarm for 2 turns or until CX-2 is defeated and remove it from all other enemies, which can't be copied, dispelled, evaded, or resisted. Inflict target enemy with Vulnerable for 2 turns.

Empire allies gain bonuses based on their role, and if there is an active Lord Vader ally, he gains all of these bonuses:

Attackers: Gain Offense Up for 2 turns

Healers and Supports: Gain Speed Up for 2 turns

Tanks: Gain 30% bonus Protection for 2 turns

UNIQUE 1: You Chose the Wrong Side (Zeta, Omicron)

Final Text:

Whenever an enemy dispels a debuff, all Empire allies gain 10% bonus Protection until the end of the encounter. 

At the start of battle, if CC-1119 "Appo" is an ally, all Empire allies can ignore taunt effects to target enemies inflicted with Order 66 and gain Instant Defeat Immunity until the end of battle or CX-2 is defeated, which can't be copied, dispelled or prevented. If all allies gained Dramatic Entrance at the start of encounter, all allies gain Dramatic Entrance for 2 turns whenever an enemy unit is defeated.

Design Note: Dramatic Entrance: +25% Offense; deal bonus True damage equal to 10% of the target's Max Health, which can't be evaded; gain 20% Turn Meter and Dramatic Entrance for 2 turns if this unit defeats an enemy

While in 3v3 Grand Arenas: Empire allies gain 100% Max Health. 

If all allies at the start of battle are Dark Side Clone Troopers and/or Lord Vader, all allies gain 50% Offense, and the first time they fall below 50% Health, they recover 100% Health and gain 30% bonus Protection for 2 turns.

Whenever any stacks of Damage Over Time are dispelled on the enemy, they gain a stack of Damage Over Time, which can't be dispelled, evaded, or resisted, until the end of battle.

If CC-1119 "Appo" is active, CX-2 is immune to taunt effects and can't be targeted during enemy turns.

UNIQUE 2: Focused and Determined (Zeta)

Final Text:

At the start of battle, CX-2 gains 10% Max Health and Offense for each other Empire ally. At the start of each encounter, CX-2 Stealths for 2 turns. 

While another Empire ally is active, CX-2 ignores taunt effects on his turn.

Whenever CX-2 uses an ability against the same targeted enemy that he did in the previous turn, he gains 50% Critical Chance and Potency (stacking, max 100%) and all Empire allies recover 15% Health and Protection until he uses an ability on his turn against a different target.

Whenever CX-2 uses an ability against the same targeted enemy 3 times in a row, inflict Order 66 on that enemy for 2 turns, which can't be copied, dispelled, evaded or resisted.

Updated 3 days ago
Version 2.0

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