Blog Post
I’ve played this game since launch, and my account’s GP is in the top 150 globally. With that context, I can honestly say the new Era System is the worst game mode I’ve seen added to the game.
I experimented with the first character, but I see absolutely no reason to invest in any additional Era characters. The gameplay experience in this mode is terrible. There’s no modding, you can’t use your own roster to test team compositions, and there’s virtually no room for strategy. All you can do is hit auto and hope the “high damage variance” lands in your favor.
For veteran players, this mode feels disconnected from the core systems we’ve spent years building, and it removes the depth, experimentation, and strategic play that make the game enjoyable. Right now, I can’t justify spending resources—or money—on a feature that offers so little in return.
- RubellNum1 month agoNew Adventurer
The new Eras system is clearly SWGOH 2.0 embedded within the legacy game. It's designed to squeeze even more money out of players, blatantly targeting new users who might be tempted to spend freely in a game mode completely disconnected from the traditional gameplay. The idea is simple: lure fresh players into CG’s trap so they can waste their money progressing in this so-called SWGOH 2.0, while the rest of the game rots