Blog Post
RubellNum
2 months agoNew Traveler
At this point, it’s clear CG’s development strategy is revolutionary: copy-paste content, skip testing entirely, and call it a day — all handled by what must be a skeleton crew of designers. Why bother with quality when the real goal is profit extraction? As long as the servers are technically running and the cash keeps flowing, who cares if the game breaks — unless, of course, the bug threatens revenue. Then suddenly, it’s a high-priority fix