Blog Post
Mod cap increase please!!!!
They have already addressed that increasing the cap will just change how often you hit cap. The ability to sell from the rewards screen should greatly help.
- emp100917 days agoSeasoned Rookie
We already have more than 300 characters and a constant influx of new characters, even just to provide a "base" is already 300*6=1800, how will the possibility of selling upon receipt, and piece by piece, keep the limit from the current 500? This literally kills old characters, besides the fact that they go beyond the goal - you still have to remove good mods for new characters from them, because randomizing a new normal mod, with these messages about exceeding the limit, takes a very long time. If the limit is such a difficult task - add automatic sale of all mods that do not give some parameter of the player's choice