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67 Replies
very nice PT and that would be very generous of you if possbile...
and much appreciated by MagicDaveshroom
Thanks PowerToss, ireally appreciate that and now i feel really guilty for breaking into your bouncy Schloss and stealing your rare winter melon green Chinese hat.
How come enlighten mint isn't for sale in this event?
Because it's the only powermint that is a seedium.
ty as usual
@MAGICDAVESHROOM wrote:Because it's the only powermint that is a seedium.
@MAGICDAVESHROOM wrote:Thanks PowerToss, ireally appreciate that and now i feel really guilty for breaking into your bouncy Schloss and stealing your rare winter melon green Chinese hat.
😂🤣😂
"ALL Power Mints have returned with faster recharge"
I call BS! o_O
@PowerToss wrote:"ALL Power Mints have returned with faster recharge"
I call BS! o_O
I think they just fixed it 🙂
@FantastiXxPVZ Try the Mint Challenge again with faster recharge 😉
@MAGICDAVESHROOM wrote:Because it's the only powermint that is a seedium.
Sorry I forgot to repost this but can you elaborate more on what this means?? I'm kinda new to all this mint stuff! I played pvz2 when if first come out and played for a long time but I stopped and just recently came back to all this plant leveling and mint stuff lol. Thanks in advance!!
- @jeffypop1978 It was a plant featured in arena like ultomato now which you have to get seed packets for. Hence you can only unlock it now if you can get seed packets for it and then level up from there.
@Perfume-shroom92 wrote:
@jeffypop1978It was a plant featured in arena like ultomato now which you have to get seed packets for. Hence you can only unlock it now if you can get seed packets for it and then level up from there.TYSVM I appreciate the quick reply!!
EA brought out powermints [usually known as mints] that could only be bought with a new in game currency [mints] that were available in small numbers through doing tasks in the quest log and through arena streak rewards, at that time there was a 98 streak reward cycle that slowly got bigger with a multiplier applied so every time you finished the cycle it went up by 1 up to a maximum of x10.
This meant that you could win up to 120 mints just for winning a match and when you reached x7 you would generate more gauntlets than you used, the seeds, gauntlets and coin rewards were also as generous.
There was a 'gem tax' that went 10,20,30,40 and so on that you had to pay to maintain your streak or you went back to the beginning, it was capped at 250 but by that time it had already cost 3,000 gems [there was a way round it but i'm not going to get into that].
A 'streak killer' struck around every 10th match so if you wanted to maintain your streak you had to pay out in gems.
The resource doubling bug struck many players and all of a sudden a huge number of players had virtually unlimited resources and they bought as many 100 gem seed packets and levelled their plants up with their limitless wealth, eventually the game basically couldn't handle the numbers and their resource levels either stabilised or they would have to get EA HELP to fix it, but they got to keep their levelled up plants that should have taken them years of grinding and buying gems from the store.
EA/ popcap scrapped the old streak system and brought out battlez seasons [later arena] with it's pathetic rewards without a multiplier and a 7 streak reward cycle [but still with a streak killer?] , they also brought out seedium plants as arena rewards and enlightenmint was one of those, personally I think whatever plant they were bringing out was buggy so the went with enlightenmint instead.
I'm not going to go into mastery as Tigerol does an excellent mastery explained post that you will find in the useful links thread.
ALL HAIL EIEIO!
@MAGICDAVESHROOMYou are also 'enlightening' me with this explanation XD my jokes are really getting lamer...
Thank you for the advice! Though I don't have imp pear I'll get ailmint then (and dearly hope imp pear will be available some time again) and bombardment mint. I'll see how many additional mints I can scrap together in the remaining days and decide then whether I get enforcemint or level up spearmint or both (as I do use spearmint a lot indeed)
@Perfume-shroom92 wrote:@MAGICDAVESHROOMYou are also 'enlightening' me with this explanation XD my jokes are really getting lamer...
Mua ha ha ha!
@MAGICDAVESHROOM wrote:EA brought out powermints [usually known as mints] that could only be bought with a new in game currency [mints] that were available in small numbers through doing tasks in the quest log and through arena streak rewards, at that time there was a 98 streak reward cycle that slowly got bigger with a multiplier applied so every time you finished the cycle it went up by 1 up to a maximum of x10.
This meant that you could win up to 120 mints just for winning a match and when you reached x7 you would generate more gauntlets than you used, the seeds, gauntlets and coin rewards were also as generous.
There was a 'gem tax' that went 10,20,30,40 and so on that you had to pay to maintain your streak or you went back to the beginning, it was capped at 250 but by that time it had already cost 3,000 gems [there was a way round it but i'm not going to get into that].
A 'streak killer' struck around every 10th match so if you wanted to maintain your streak you had to pay out in gems.
The resource doubling bug struck many players and all of a sudden a huge number of players had virtually unlimited resources and they bought as many 100 gem seed packets and levelled their plants up with their limitless wealth, eventually the game basically couldn't handle the numbers and their resource levels either stabilised or they would have to get EA HELP to fix it, but they got to keep their levelled up plants that should have taken them years of grinding and buying gems from the store.
EA/ popcap scrapped the old streak system and brought out battlez seasons [later arena] with it's pathetic rewards without a multiplier and a 7 streak reward cycle [but still with a streak killer?] , they also brought out seedium plants as arena rewards and enlightenmint was one of those, personally I think whatever plant they were bringing out was buggy so the went with enlightenmint instead.
I'm not going to go into mastery as Tigerol does an excellent mastery explained post that you will find in the useful links thread.
ALL HAIL EIEIO!
thanks for all the info I really appreciate it. I guess I'm a few years I'll be where most of you are now with my levels lol. I wish I would of never stopped playing!!
Rackman70 did the math and it literally will take years to level up your plants.
Another post worth reading.
@MAGICDAVESHROOM I think you #58 post was replying to @jeffypop1978 but selected MIP instead.
@PowerToss wrote:
@PowerToss wrote:"ALL Power Mints have returned with faster recharge"
I call BS! o_O
I think they just fixed it 🙂
@FantastiXxPVZ Try the Mint Challenge again with faster recharge 😉
Nice, for some reason I didn't see the faster recharge right away. I'll try again, lol.
I dunno if this has been asked and answered but I wonder why EA don't sell mint packs for cash. I'd buy some to get the last 4 mints I need lol oh well I was just wondering.
- @jeffypop1978 I would be very unhappy if they sell it for cash....
@Perfume-shroom92 wrote:
@jeffypop1978I would be very unhappy if they sell it for cash....yea it would prolly upset a lot of you grinders but us newbs would love it. I'd buy 400 mints to get these last 4 i need lol
- @jeffypop1978 I am not a grinder...(the others can tell you that) and i am also a newbie XD i manage to save up just enough mints (1800) from when i started last summer (july) till now. And spent it all when the event came. I was getting mints along the way as well but missed out obviously all the ones that came out before i joined. I would be really upset if i have to get it for cash as mints to me are easier to earn and better XD
This particular tournament is boring cr*p, and I've played many tournaments and never been as bored as i am now.
What i suggest you do is save your gauntlets for the zomboss tournament, ALL rewards are doubled so get a good strategy that will usually get you a win and farm mints like mad.
It will cost you 1 gauntlet for every 10 mints in just over 6 minutes if you surrender the third. (Jade)
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