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Gabochido's avatar
Gabochido
Seasoned Veteran
9 years ago

Re: Plants vs Zombies: Heroes is not a well balanced game


@megraam wrote:

@Gabochido wrote:

Would you mind listing out these decks? I'd like to try them out. I mean this seriously, no sarcasm or anything intended. I have a few decks built but they all have at least one bad matchup so I'm really curious. It would also probably help the devs to know about this tech.


Devs know about it since there are countless complaints about this kind of a decks even on this forum. No one is able to win against this for example: https://a.pomf.cat/jcqcue.webm

Pay an attention to the brains meter at the very beginning of the clip: he is able to make as many copies as he pleases.


Sorry, I thought you were referring to an actual viable deck, not a hacked one, given that the OP is about balancing in the game. I assume that the Devs are on that particular case you pointed to since it's been mentioned before and we can probably expect this to be fixed within the next few weeks, maybe even days, depending on how common the issue is.

5 Replies

  • megraam's avatar
    megraam
    9 years ago

    @Gabochido wrote:

    @megraam wrote:

    @Gabochido wrote:

    Would you mind listing out these decks? I'd like to try them out. I mean this seriously, no sarcasm or anything intended. I have a few decks built but they all have at least one bad matchup so I'm really curious. It would also probably help the devs to know about this tech.


    Devs know about it since there are countless complaints about this kind of a decks even on this forum. No one is able to win against this for example: https://a.pomf.cat/jcqcue.webm

    Pay an attention to the brains meter at the very beginning of the clip: he is able to make as many copies as he pleases.


    Sorry, I thought you were referring to an actual viable deck, not a hacked one, given that the OP is about balancing in the game. I assume that the Devs are on that particular case you pointed to since it's been mentioned before and we can probably expect this to be fixed within the next few weeks, maybe even days, depending on how common the issue is.


    No, I was answering to a certain quote "There is no one play style that wins every single time". And unfortunately, devs allow a cheating playstyle in pvzh: enabling constant instablock, playing superpowers from AI heroes, adding constant damage to the enemy player, dropping 9 resource cards on 4th turn etc. etc. 

    While they don't do anything about it, this style will always win and this is sad.

  • Anonymous's avatar
    Anonymous
    9 years ago

    I think there is this professor pay2win deck that wins almost every time. You use teleport, deadbeard, rocket science, chickening, draw cards, fireworks guy, shield crusher, trickster, space cadet, bungee plumber, and bonus attack

  • Anonymous's avatar
    Anonymous
    9 years ago

    And yeah, any decks that teleports tricksters is kinda overpowered

  • Gabochido's avatar
    Gabochido
    Seasoned Veteran
    9 years ago

    @megraam wrote:

    @Gabochido wrote:

    @megraam wrote:

    @Gabochido wrote:

    Would you mind listing out these decks? I'd like to try them out. I mean this seriously, no sarcasm or anything intended. I have a few decks built but they all have at least one bad matchup so I'm really curious. It would also probably help the devs to know about this tech.


    Devs know about it since there are countless complaints about this kind of a decks even on this forum. No one is able to win against this for example: https://a.pomf.cat/jcqcue.webm

    Pay an attention to the brains meter at the very beginning of the clip: he is able to make as many copies as he pleases.


    Sorry, I thought you were referring to an actual viable deck, not a hacked one, given that the OP is about balancing in the game. I assume that the Devs are on that particular case you pointed to since it's been mentioned before and we can probably expect this to be fixed within the next few weeks, maybe even days, depending on how common the issue is.


    No, I was answering to a certain quote "There is no one play style that wins every single time". And unfortunately, devs allow a cheating playstyle in pvzh: enabling constant instablock, playing superpowers from AI heroes, adding constant damage to the enemy player, dropping 9 resource cards on 4th turn etc. etc. 

    While they don't do anything about it, this style will always win and this is sad.


    Do you want to have a civilized discussion or just like to shout out balderdash? How do you expect anyone to take you seriously if you write like this:  "While they don't always do anything about it, this style will always win and this is sad."

    This is the equivalent of someone in a relationship telling the other person, "WHY DO YOU HATE ME SO MUCH!!!" because they bought the wrong kind of food for take-out.

    It's not that they are allowing it on purpose. Obviously the developers are right now freaking out about this hacking that is going on but game development is hard and getting out updates is slow. While there will be things that need to be done immediately because they would completely destroy the game, this isn't one of them, so the developers are working on it, but they are not staying overnight to fix it and, unless they do, these things take time, specially if the problem is something deep inside the engine they are using.

  • megraam's avatar
    megraam
    9 years ago

    @Gabochido wrote:

    @megraam wrote:

    @Gabochido wrote:

    @megraam wrote:

    @Gabochido wrote:

    Would you mind listing out these decks? I'd like to try them out. I mean this seriously, no sarcasm or anything intended. I have a few decks built but they all have at least one bad matchup so I'm really curious. It would also probably help the devs to know about this tech.


    Devs know about it since there are countless complaints about this kind of a decks even on this forum. No one is able to win against this for example: https://a.pomf.cat/jcqcue.webm

    Pay an attention to the brains meter at the very beginning of the clip: he is able to make as many copies as he pleases.


    Sorry, I thought you were referring to an actual viable deck, not a hacked one, given that the OP is about balancing in the game. I assume that the Devs are on that particular case you pointed to since it's been mentioned before and we can probably expect this to be fixed within the next few weeks, maybe even days, depending on how common the issue is.


    No, I was answering to a certain quote "There is no one play style that wins every single time". And unfortunately, devs allow a cheating playstyle in pvzh: enabling constant instablock, playing superpowers from AI heroes, adding constant damage to the enemy player, dropping 9 resource cards on 4th turn etc. etc. 

    While they don't do anything about it, this style will always win and this is sad.


    Do you want to have a civilized discussion or just like to shout out balderdash? How do you expect anyone to take you seriously if you write like this:  "While they don't always do anything about it, this style will always win and this is sad."

    This is the equivalent of someone in a relationship telling the other person, "WHY DO YOU HATE ME SO MUCH!!!" because they bought the wrong kind of food for take-out.

    It's not that they are allowing it on purpose. Obviously the developers are right now freaking out about this hacking that is going on but game development is hard and getting out updates is slow. While there will be things that need to be done immediately because they would completely destroy the game, this isn't one of them, so the developers are working on it, but they are not staying overnight to fix it and, unless they do, these things take time, specially if the problem is something deep inside the engine they are using.


    So while they leave it unfixed they allow the cheating playstyle to win all the time. Exactly what I have said.

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