Re: Garden Warfare Talk Topic: Maps
I can’t say wheteher I like one over the other, but there certainly aspects that I miss and welcome. In GW1 the majority of maps seem a little tighter or you able to get from one side of the map to the other a little quicker (laterally). I agree that there were more tiers to fight from giving snipers the advantage in GW1. In the first game I loved every level on there, yes even cactus canyon. In the sequel I’m not a big fan of moon base z or GWN. I can’t explain why. I think it has to do with me hating ice levels as a kid in any game.
The depth to GW2 is far greater. With that comes some lag issues we’ve all succumbed to. To the point where I can say “ok, I have 3 party characters and one legendary on my team, so I can’t be a character where aim is crucial”. The only real lag I remember from the first one is the false swallow by a chomper and you’re still alive. I’ll gladly take that back by the way. I’ll continue this later but this great topic just might make me late for work.