Re: SW:BF Flight Control issues (the control interpretation, not my flying)
I would just like to add, that while I do appriciate how EA responded to the feedback of peoples mice not being able to move enough to hold a continuous turn, I feel like these changes were unnessascary and now hinder flying controls with a mouse+ keyboard more. In the settings, you gave us the ability to use both a keyboard and mouse at the same time (default mapped to the arrow keys for movement) all it took was rebinding those to a more comfortable position (for myself and many others, this was WASD, with the throttle moved to shift/space or Q/E) With these new bindings, we had both pinpoint accuracy, for supporting troops on the ground, and the ability to hold a turn, for the starfighter battles. I know this probably feels like endless nagging from the player base, but if it would be possible to give us the option to disable these new "follow the mouse" controls, it would make flying much more enjoyable, for those of us who loved it in the beta.