Forum Discussion

Re: Ability discussion: zombie stink cloud and super stink cloud

@Iron_Guard8 The regular stink cloud just covers a lot more ground and while extra damage is nice it's just not that great on the stink cloud which is much better to use to hide ally movement and block off the garden.

That's a fair point but i guess the spotting system in the gw games and the grunts of pain also took care of finding out who I'm shooting. I'm behind it being a returning feature though.

All the descriptions in bfn really feel watered down, void of life, and leave out information especially since the bfn description doesn't even tell you it damages enemies. It sucks even more for the characters since the almanac/variant backstories are gone.

I see sticky used a lot as a middle finger to citrons and their shields. It feels really cheap to get stuck by and slowly die since you have no way of knowing when its being used.
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