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Re: HDR Brightness Slider Out of Whack

I am adding more images to illustrate the way the HDR Slider works when it isn't malfunctioning. Notice the sharp edges and lack of white bloom. Also notice the more gradual increase as the % goes up

Edit: I'm not sure why this was marked as an Accepted Solution by Barry, unless to move it to the top of the thread. These images illustrate how HDR brightness works BEFORE entering a game, not after. I believe we should get output from the HDR Slider in-game game to match these images, but currently we do not.

2 Replies

  • man glad im not the only one messing around with these hdr settings.

    it´s complete weird.

    having exactly the same issues / experience. in the menu screen, hdr slider seems ok. sharp and logical.

    ingame the slider is strange... your screenshots show exactly what i got.

    cutszenes don´t look good with hdr enabled. comprssion artefacts all over the place and overbright picture etc..

    im on xbox one x

  • You are not alone! There are also similar banding issues in game, but are more difficult to see since your focused on the action.

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