Forum Discussion

GladOS-013's avatar
GladOS-013
Hero (Retired)
6 years ago

Re: Bug with TM swap from FOO to SLKR?!

@Atze1506 Looking at those screenshots, the problem is actually the opposing Hux zeta. While he has Advantage, your FOO cannot give turn meter to allies. The screenshot with the KRU circled shows that ALL characters had their tm increased, so after FOO tried to use his ability, everyone tm advanced until the next character reached 100%. This seems to be working as intended.

As far as critical hits go, SLKR kit was recently changed so First Order allies can't be critically hit while they have advantage - so this is also working as intended.

7 Replies

  • Lajos85's avatar
    Lajos85
    6 years ago

    Thx for looking in to it 👍.

    Though you could properly notify in game about Kit changes or whatever it is you are changing.

  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    6 years ago
    @Lajos85 I don't remember if there was an in game email about the kit change, but it was included in the release notes! Those are usually worth the time to read, to see what changes are occurring.
  • SunTzuBR86's avatar
    SunTzuBR86
    6 years ago

    Sorry, I didn't understand. Doesn't Hux's zeta effect apply only to enemies? If he has advantage, the enemies can't gain bonus turn meter. I'm facing the same issue today, but it was working normally last yesterday.

    Just for your information: I'm not using KRU and my team has SLKR, Wat, FOO, Hux and Sith Trooper.

  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    6 years ago
    @SunTzuBR86 Hux zeta only works if the entire team is First Order at the start of battle.

    If that condition is met, he prevents all bonus turn meter on the opposing team. So if your opponent has a full FO team with a zeta Hux, your team can’t gain bonus tm while the opposing Hux has advantage.

    That means that FOO can’t grant bonus turn meter, and the bonus from Wat’s weapon tech won’t be granted.
  • Lajos85's avatar
    Lajos85
    6 years ago

    I shouldnt probobly discuss it here since its not the proper thread but...

    What I meant properly was... If you post changes just in the inbox, players may delete it by accident or by hurry or whatever.

    Instead post it on the newsletter where it can stay for a while, a week or until the next update/change. This way one may go back and follow up in case he/she missed it.

    As you see on the SS its not much on there.

  • Lajos85's avatar
    Lajos85
    6 years ago

    Not everyone wants or is hanging at a forum. Some info should be discussed at the forum like this topic or issues. But official changes should be posted in game properly where the official gaming is happening. Release of new characters, events etc.

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