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Re: Fix the ghosts

Thankyou @thornwill for starting this topic.  I decided to go do some research into the ghosts before playing some in my game as it is another aspect I have not played much.  There is an excellent starting point on the sims wiki page with lots of information about the various ghosts.  The starvation ghosts have their hunger needs decay twice as fast as normal which is kind of understandable because they died of hunger so they’re always going to be hungry.  I never knew that a sim that is killed by a cow plant will actually look after all the plants on the lot and increase the quality if the ghost is happy.  However, if angry, the ghost will infest the plants with weeds and cause them to lose quality.  There is lots of other information there as well.

1 Reply

  • Vyo4's avatar
    Vyo4
    Seasoned Veteran
    2 years ago

    I agree @thornwill. Excellent list of suggestions. I enjoy playing ghosts and there is so much more that could be done with them.

    Spectral Energy 

    Yes, I agree, this is needed. Adjust the motives panel of Ghosts to be more fitting to their Life State. A common theory among Ghost Hunters and Mediums is that when a Ghost interacts with objects of the physical world, it costs them energy. It's exhaustive. In popular culture, the movie Ghost alludes to this concentration and energy cost. Would be a good idea to mimic the Vampire Energy bar and remove the physical Energy bar.

    Motives

    Ghosts should have the motive to haunt objects

    1. Spectral Energy - Prominent Bar
    2. Social
    3. Fun
    4. Haunting - more interactions please. To not haunt would risk Fading Away.

    Disable/Remove Physical Body motives. Restore if it is related to cause of Death.

    1. Hygiene - unless died by Fire. Fire-death ghosts seek out water activities. Overheated ghosts use to cool off.
    2. Bladder - remove
    3. Hunger - Starvation-death ghosts require this.

    Haunting Need

    If the Haunting Need depletes, the Ghost could disappear into oblivion. To keep their grasp into the physical world, they must interact with it.

    • Scare Sims
    • Possess Sims
    • Leave haunting messages
    • Clank chains
    • Ghostly laugh (Playful)
    • Ghostly wail (Sad)
    • Sing a ghostly song (City Living)
    • Play a ghostly melody (possess Piano)
    • Play ghostly music (possess Stereo)
    • Show Spooky Scary Skeletons (possess TV)
    • Flicker lights (possess Lamps)
    • Leave ghostly footprints

    New Fear: Fading Away

    Only experienced by ghosts.

    Hibernate

    Click on a headstone or Urn > Hibernate. The hibernating Headstone will glow and sparkle with orbs. Restores Spectral Energy.

    Love this ability with Vampires and Coffins. Would also like the option to hibernate my Ghost to maybe only haunt at night, as an example. Ghosts should also be able to hibernate in Coffins if the Vampires pack is installed.

    Unfortunately, Ghosts downloaded from the Gallery will not have a headstone or Urn. Would like that to be remedied, somehow. One way, I thought, could be to introduce a Memorial Altar.

    Headstone, Urn and Memorial Altar Interactions

    • Reminisce
    • Moment of Silence
    • Mourn
    • Leave a Rose
    • Leave a Sugar Skull

    Binding
    If a Ghost becomes unbound to their Urn or Headstone, the Ghost can reclaim it.

    If a Ghost does not have Headstone or Urn, they can bind to the Memorial Altar.

    Unbound Spirits
    If a Ghost is unbound, they can become a Wandering Ghost. They will become aimless and Tense. If a Ghost has depleted their Energy, they will continually possess the bed object or cry at the foot of the bed of a sleeping Sim.

    Unbound Spirits have an increased risk of Fading Away.

    Memorial Altar

    Ghosts can bind to this object if they do not have a Headstone or Urn.

    1. Indoor Cabinet
    2. Urn slot
    3. Photo frame
    4. Burn incense
    5. Light candles
    6. Hibernate (Ghost)
    7. Restore Energy (Ghost)

    Ghosts have always been such spooky fun in the Sims games. Hope this thread provides some spooky inspiration for some ghostly upgrades.

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