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  • ChildishLazy's avatar
    ChildishLazy
    Rising Rookie
    4 years ago

    Have the same problem as well. Today I did some testing, and I figured out something for sure: whatever the problem is, it has to do with Henford!

    I tried making new saves but it still occured in every one of them. However, in all of them, my sim lived in Henford, and in a span of minutes, hundreds of blank townies were generated. The moment I created a save that wasn't in the new world, the game was running smooth again, and no townies were generated.

    In an older save where my sims have already moved into Henford, I tried moving them out to Willow Creek, and although the save remained extremely laggy, the townie generation stopped!

    I'm not sure what to do with this information, or what could be causing it, but now I am sure that it has to do with the new world itself. I do have a ton of mods but since people without mods still have the issue i dont think it hs anything to do with it.

  • Jooleeyuh's avatar
    Jooleeyuh
    Seasoned Ace
    4 years ago

    FWIW, I was using an outdated version of MCCC when I first visited Isle of Volpe Park, and it spat out several error messages per second, nonstop.  When I updated MCCC, the error messages stopped, but presumably the reason they were being generated did not.

  • im_JoelSF's avatar
    im_JoelSF
    4 years ago

    @ChildishLazy this checks out - Since replaying on an older save I haven't played a household in Henford and haven't experienced the lag / stuttering or excess townies like I was before, but I did notice that the problems arose soon after moving a household into Henford on my last playthrough. 

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