Re: Why Battlefield 2's ranking system is superior. Say no to instant gratification
@AyatrollahUmadi wrote:https://battlefield.fandom.com/wiki/Battlefield_2_online_ranks
Just look at how simple those ranks are. Real world ranks without some arbitrary number attached to them just so they can cater to the generation of gamers that think they have to get some reward on their screen every 30 minutes. Ranks used to mean something back then. When you saw a Colonel or General in BF2 you were in awe because you knew the dedication and the prerequisite medals required to achieve those. I remembered seeing their clan tags and applying to clans wanting to have one of my own. Just reaching 2nd Lieutenant was an amazing feeling just for the fact that you no longer had stripes. Getting to the next rank was such a strong motivator to continue playing because everybody understood the work required to get those ranks. Getting multiple ranks thrown at you with some number attached to it completely ruins any meaning whatsoever.
Can we teach gamers to understand and have the ability to have some delayed gratification? Actually accomplishing a long term goal feels a lot sweeter than having ranks machine gun blasted in your face for the purposes getting people hooked on loot boxes.
We should probably not generalize, but true, in these 'modern times', everything appears to be about self promotion, instant gratification and entitlement... There is definitely limited patience around these days...
So would you suggest that we get/maintain the many various assignments in the game, and they are all linking towards requirements for ranking up. Perfect for me, as I like the little personal challenges they pose, to stretch out and do specific tasks I maybe never would have thought about/dared to do, as long as those assignments are relevant and productive for the gameplay and teamwork!