Re: Highest CPU Utilization yet since launch
@apheli0n_x Thread.ProcessorCount 6
Thread.MaxProcessorCount 4
Thread.MinFreeProcessorCount 0
Thread.JobThreadPriority 0
GstRender.Thread.MaxProcessorCount 12
Tried this to cap out CPU proc, but not sure if it works on a 6/12 w/ max 4 cpu cores allotted.
Also seen some benefit now with utilizing Process Lasso w/ their ProBalance enabled. Actually playable (though it still is high cpu).
Thread.MaxProcessorCount 4
Thread.MinFreeProcessorCount 0
Thread.JobThreadPriority 0
GstRender.Thread.MaxProcessorCount 12
Tried this to cap out CPU proc, but not sure if it works on a 6/12 w/ max 4 cpu cores allotted.
Also seen some benefit now with utilizing Process Lasso w/ their ProBalance enabled. Actually playable (though it still is high cpu).