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7 Replies

  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    3 years ago
    @TG_Maveric2022 Absolutely, once Jets are given their own category, it will be far more difficult for these Heli campers to farm infantry since they'll have to worry more about other targets.
  • SkyL4Ncer21's avatar
    SkyL4Ncer21
    3 years ago
    @S3SSioN_SoL Now that you mention it try using the anti infantry rockets on the attack chopper, I guarantee you that you will be surprised about how bad they perform their accuracy is basically the bloom we had with the Battlefield 3 guns before the patch, that's why I'm completely against nerfing any vehicles anymore most of them are getting downgraded to the point of acting as ambience and scenery only.
    Now the chopper gunner can actually do damage and the rockets are useful.
    Another challenge use the 30mm main gun from the hokum against infantry SPOILER: They suck.
    There's also still the issue of the hind/condor being a flying tank absorbing the bullets.
  • @SkyL4Ncer21maybe it would help to put increase the power of the pilot at the expense of the gunner then?

    the exclusive 30mm of the hokun was another bad asymmetry idea tbh though

  • mac167_p's avatar
    mac167_p
    3 years ago

    It's not OP, its how it should be. The rockets are wildly inaccurate in the first place, they don't go where the crosshair points at, unlike Battlefield 4's Attack Heli where you can literally snipe enemy from cross map with the Zuni Rockets. At long range, those rockets are pretty much guess work against enemy helicopters. Not to mention how long it takes for those rockets to reload.

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    3 years ago
    @mac167_p I think the way the rocket pods work in 2042 is that you need to pace them because the more you fire the more the bloom increases.
  • SkyL4Ncer21's avatar
    SkyL4Ncer21
    3 years ago
    @S3SSioN_SoL No, i don't think so buddy have you tried using it against tanks? They do little damage against them, it's only effective against enemy air and transport vehicles.
    And it takes 3.5 years to fire entire volley again.

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