Re: I feel like a lot of players don’t understand the objective in breakthrough
@RanzigeRidder2 wrote:You might as well leave the "in breakthrough" part from the topic title. There's a vast majority of players that either have no clue of what the objective in this game is, or simply don't care. If you have too many of them in your team you get overrun or spawn trapped.
Yeah, very true. In BT, I see attackers just farming kills and never attempting to cap an objective. A bunch of streamers do it because it is easy, yet a kill as an attacker is the least important of all functions between the teams. The defenders don't have tickets, so killing an enemy may make it slightly easier to cap an objective, but it is nowhere near as valuable as a kill as a defender. However, as an attacker, it is way more predictable to know where the enemy is holed up to defend an objective.
For Conquest, most players play like it is TDM. However, at least kills reduce the ticket counts on both sides, but if you don't have at least half the objectives, then farming kills is also a waste of time except for your stream.
The biggest problem nowadays is streamers have to play the game in a way to make it appealing to an audience. Playing strategic is normally slower and more methodical. So now you have an entire generation of players, who have watched these streamers play, and they think that is the way to play the game. There is one guy who all he posts are Sundance C5 videos. Again, that is great but the Wildcat in the enemy spawn is a threat to almost no one.