Re: Huge FPS Drops on high end PC
Game is extremely unstable on the performance side.
Quite apart from the plethora of rendering problems evident on SLI, the performance of the game at 1440p/Ultra (with some reduction in post-processing and AA), well underneath my VRAM cap is abysmal. The tutorial demon fight was a combination of fighting against the controls AND the performance.
For info my rig...
i7 Haswell @ 4.4ghz
780 SC ACX in SLI on 344.75 and 344.80 fresh deployments, via a raft of different NVCP settings
32GB 1866 RAM
OS, pagefile and game client on high performance SSDs, with the game client on a dedicated Samsung PRO.
Win 8.1
To put this into some perspective, I can run Battlefield 4 at 1440p/Ultra with just a single frame issue when up and close with active armour. That's it. This, by comparison, feels like a huge step backwards especially considering the much slower pacing and traversal.
There is something fundamentally wrong with how this game currently works on PC.