Forum Discussion

Re: Passing??

@GSM350 There is a delay to a pass. You can try using early instead of late in the settings. When you pass from say a fullback to a winger and the ball is traveling the next pass has to wait for him to get the ball it can’t be instant. You can power up the pass before hand that’s how you get those instant lobs. That’s why they had to nerf the angles as they would always beat the defender.

18 Replies

  • blue166's avatar
    blue166
    Seasoned Veteran
    9 months ago

    I am not sticking up for EA here but hear me out.

    EA are correct to make certain passes harder to make. We want realistic moves within the game so a first time pass isn't exactly the easiest thing to do in the world when you factor in another person sprinting at you or physically  next to you. So touch and control then pass. AND YES - THIS DOES ADD EXTRA ANIMATIONS. 

    I think what EA have mostly right is passes at silly angles have little to no power in them (most of the time) - And rightly so.

    Too often in the past people had to put very little thought into facing the correct way to play a pass. EA have improved on that so ping pong isn't as ridiculous as it once was.

    You can still play a good passing game but player positions and movement take the pass are more important than ever.

    The game used to be ridiculous with spinning dead accurate passes. I am all in favour of more thought being required.

    As for delay in moments. Yes, I see that to. But one has to now take in to account this when playing passes and put thought into who to play to and the risk vs reward factor.

    I can't comment on anyone's individual connections as I won't know. But in terms of making a difficult pass harder to make I am all in favour of that.

    I have always wanted more football thought for players to go into the play and for those to be rewarded or punished for failure to think football. Passing angles and all that included.

    I think first time lobbed passes should be made more difficult too.

    BTW - I am in no means saying the game is perfect.

  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago
    @blue166 Defense is completely unrealistic so adding extra realism to passing makes no real sense unless you apply a philosophy of realism across the board. Neymar shouldn't be able to outrun passes, sprint box to box, spam 4 or 5 tackles in a row without losing momentum to recover instantly and wrap his leg around the front of a player and steal the ball.
  • GSM350's avatar
    GSM350
    Rising Ace
    9 months ago
    @Tauntmatt Exactly! I played football for 15 years and not every pass requires the perfect setup like the game does (rolling the ball to your dominant foot, fully pulling back your leg, etc.) it is very realistic to be able to pass the ball with power and accuracy without all the wind up animation.

    But I agree with blue166, if they want to make it realistic remove all the unrealistic game play.
  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago
    @GSM350 I agree with him as well in the sense I'd like the gameplay to be as realistic as possible but it's so unbalanced right now on the defensive side. It's completely bonkers, people aren't positioning there players properly when tackling there mashing buttons but because this game has this weird split second pivot where the defender will adjust their positioning mid tackle within a millisecond to get the ball.
  • blue166's avatar
    blue166
    Seasoned Veteran
    9 months ago

    Tackling is definitely OP on this game and that actually makes passing around near the box tedious. 

    There is definitely an OP recovery which gives the feel that player speed is nerfed but the spamming tackle is half the problem.

    Also, the mention that Neymar for example and out run the ball is true in this game. The ball flight speed physics and someone sprinting cross field to receive is flawed. 

  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago

    @blue166How does Fifa from 10 years ago have better mechanics than a next gen game? It's wild hey. I remember how important it was to select a DM or CB to defend, if you didn't you'd get picked apart.

    Those old games had their flaws or annual OP mechanics but is this something else.

  • lansenyl's avatar
    lansenyl
    Seasoned Veteran
    9 months ago

    All you need to do in order to defend is just play a 5back and chase the ball with one of your attackers while holding second man press. sure you could manually cut passing lanes or try to switch to the appropriate player but that only results in bounce backs or there is too much delay.

    But passing and build up is probably the most depressing thing to watch an intelligent person try to do in this game, it is either too stagnant or too chaotic. There's no sense of creativity or fun behind any of the goals I watched in whatever that pro tournament was. Its as if they all recently got into football and don't quite get the the basics of the sport when it comes to creating chances or breaking down the defense, it all looked like forced nonsense with a couple "interesting" goals.

    I don't mean that as an insult to these players but in a better football sim most of those guys would just be opening packs on YouTube and sharing rat tactics. These current pros are great at doing the same thing over and over because its the only thing that works.

  • blue166's avatar
    blue166
    Seasoned Veteran
    9 months ago

    @lansenylLet's be honest, those FIFA "pro" tournaments are an embarrassment to the game of football. They are sickening to watch and result in the lamest type of goals. Wash and repeat football. There is no real build up and creative opportunities. It's all about the 100% known ways to score. Barely any risk involved. It's all based on the known way only.

    I have watched some in the past and tbf I think calling it anything pro is just cringe.

    Sure, they make good money from it and get flown here and there but come on, it's not football at all.

    I know when I have had a good "footballing game with someone on Seasons.

  • RadioShaqs's avatar
    RadioShaqs
    Hero
    9 months ago
    @blue166 They need to nerf skill moves and dribbling along with passing. It’s to easy to get up and down the pitch. With the 5 atb nerf even 5 atb can’t slow down the offense. They we almost getting to double digit scores.
  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago
    @RadioShaqs You don't play this game if you think every game is double digit scorelines. I played champs and had multiple matches go to shootouts 1-1, 0-0, 2-2.. most scorelines were 1-0, 2-1, 2-0 with the occasional blowout usually late in the game.
  • @RadioShaqs Nerf skill moves? HAHAHAHHA

    SINCE RELEASE THEY'VE NERFED SKILL MOVES INTO THE GROUND. YOU CAN HARDLY SKILL ANYMORE. IT'S SO DELAYED AND JANKY
  • RadioShaqs's avatar
    RadioShaqs
    Hero
    9 months ago
    @Tauntmatt I was talking about the pro events. That’s why all that stuff is op though it’s more entertaining to watch high scoring games. But yeah it’s broken even if your not a pro.
  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago

    Champs is supposed to be the best in this game and I can't tell who is truly amazing at this game. Every single opponent I play has the exact same set up. At least 10 games & I'm not exaggerating were against Van Dijk + Saliba sitting in a low block while my opponent just moves his keeper around. 

    Literally just giving up possession while I pass 50 times to break down 8 men in the box. The amount of games I played where the possession skewed 65% my way to 35% there's was ridiculous. The tackles for them were 6 tackles 1 won at the end of 90 mins, you might say interceptions but they didn't have interceptions that beat me. How is anyone who is playing like that turning the game into a low scoring coin flip? 

  • Tauntmatt's avatar
    Tauntmatt
    Rising Veteran
    9 months ago

    @RadioShaqsWhy are we supposed to care about pros? I wouldn't lose a wink of sleep if they bailed on the game tomorrow. Good. Maybe we'd get a fun game again.

  • Manso0rr's avatar
    Manso0rr
    New Ace
    9 months ago

    @RadioShaqs  The ones ruining this game are people like you with comments like “nerf skills.” Are you serious? Skills are already messed up, and it’s nowhere near as fast as it used to be. Even when you do a skill move, the player still feels slow and can’t dribble or sprint right after. Even the hardest skills, if you do them, just make you look silly on the field because the gameplay is slow. Most opponents, when you do skill moves, are just standing still, waiting, as if they say, “okay, what now?” They know they’ll get the ball because the skills are slow, and the players' speed is just bad overall.

    Honestly, I feel like most of the people commenting on the topic don’t know how to play and have found a bad game that suits them, or they just want to ruin it even more. What realism are you talking about? The game is just bad all around. Passing is bad, the AI pressure is way too strong, and you can’t move, dribble, run, or even breathe. Long through balls are terrible, especially on the PS5 version. This game has cheaters everywhere—tons of them. The game itself is broken and not fun. Anyone enjoying this version has to be a beginner because there’s no way a skilled player would enjoy the stupidity this game offers right now.

  • RadioShaqs's avatar
    RadioShaqs
    Hero
    9 months ago
    @Manso0rr I get that realism is going to be boring to watch. Offense is what sells games. I would just prefer it to be more about passing then 99 pace and flip flaps instant lobs trivelas ect. Passing shouldn’t be so easy you can get up and down the field in seconds without any thought. Also let’s not forget offense isn’t even manual. Let’s make this game about skill not abusing everything.
  • Manso0rr's avatar
    Manso0rr
    New Ace
    9 months ago

    @RadioShaqsThe 99 pace in the game is just ink on paper; it’s not something we see on the field. If the slowest defender can suddenly speed up and catch the fastest attacker in the game and take the ball from him, then the passing is just bad overall. Did you see how the crosses are? Did you see how the long balls are? They stay in the air for a long time. I mean, if there are 4 real players, especially in the clubs mode, all pressing you in one spot, you’re supposed to be able to play a long ball away from them and surprise them to keep the attack going. But now, if you play a long ball or a cross, the ball hangs in the air like a balloon, and because of that, all the players can easily get back to their positions before the ball even reaches my teammates. It’s just funny!

    So the point is, why can’t we control the speed of the ball in the air like we do with ground passes?"

  • RadioShaqs's avatar
    RadioShaqs
    Hero
    9 months ago
    @Manso0rr You can ping pong the ball cross field. It’s why the meta last year was 4321. I mean I could see if it was manual and it took skill. You really don’t even need them this year.

    That instant lob that beat tekkz and he was just like blah says it all. Defenders just can’t keep up with all the abuse.

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