I am not sticking up for EA here but hear me out.
EA are correct to make certain passes harder to make. We want realistic moves within the game so a first time pass isn't exactly the easiest thing to do in the world when you factor in another person sprinting at you or physically next to you. So touch and control then pass. AND YES - THIS DOES ADD EXTRA ANIMATIONS.
I think what EA have mostly right is passes at silly angles have little to no power in them (most of the time) - And rightly so.
Too often in the past people had to put very little thought into facing the correct way to play a pass. EA have improved on that so ping pong isn't as ridiculous as it once was.
You can still play a good passing game but player positions and movement take the pass are more important than ever.
The game used to be ridiculous with spinning dead accurate passes. I am all in favour of more thought being required.
As for delay in moments. Yes, I see that to. But one has to now take in to account this when playing passes and put thought into who to play to and the risk vs reward factor.
I can't comment on anyone's individual connections as I won't know. But in terms of making a difficult pass harder to make I am all in favour of that.
I have always wanted more football thought for players to go into the play and for those to be rewarded or punished for failure to think football. Passing angles and all that included.
I think first time lobbed passes should be made more difficult too.
BTW - I am in no means saying the game is perfect.