Re: f1 2024 PSvr2
@ScarDuck14 Capcom added PSVR2 support for two Resdent Evil games after they were released. Though it ain’t an official term I’d call them triple A games. They are not exclusive game either and the VR support was free, so I see no reason why other publishers couldn’t do the same if they wanted.
Racing games are also somewhat of a niche. Sure, most people play those games with a controller. But those who are really into them have wheels and setups that can cost way more than the PSVR2. Just a wheelbase alone can be triple that (and be PS compatible). So while the majority play them with a controller there’s added value in the game if they support steering wheels too, even though only a minority of gamers own said wheels.
A lot of sim racers already prefer VR because even though it has the drawbacks you mentioned the benefits of depth perception, ability to focus on apexes and being able to check your sides and mirrors by turning your head are worth it. The “isolation” of wearing a headset isn’t also that big of a deal as you’re already in away confined in your virtual car and the field of view of a headset simulates that perfectly.
F1 as a sport presents itself as the pinnacle of motorsport and a leader of innovation and technology, so it’s more than strange that an exclusively licensed game of the sport seems to go out of its way not to embrace neither innovation or technology.
Racing games are also somewhat of a niche. Sure, most people play those games with a controller. But those who are really into them have wheels and setups that can cost way more than the PSVR2. Just a wheelbase alone can be triple that (and be PS compatible). So while the majority play them with a controller there’s added value in the game if they support steering wheels too, even though only a minority of gamers own said wheels.
A lot of sim racers already prefer VR because even though it has the drawbacks you mentioned the benefits of depth perception, ability to focus on apexes and being able to check your sides and mirrors by turning your head are worth it. The “isolation” of wearing a headset isn’t also that big of a deal as you’re already in away confined in your virtual car and the field of view of a headset simulates that perfectly.
F1 as a sport presents itself as the pinnacle of motorsport and a leader of innovation and technology, so it’s more than strange that an exclusively licensed game of the sport seems to go out of its way not to embrace neither innovation or technology.