Re: For those who have recently had issues with rear end stability
That's something however that shouldn't happen, and incidentally such a behavior also reduces the skill gap between players as throttle management becomes much less important. High gears should not result in similar traction speed (or even worse better) as low gears and you should lose a lot of time by doing such a thing, but in F1 22 (and also older titles) there is too much similarity in traction speed between low gears and high ones, so that the end result is that it is much more beneficial to upshift to a high gear so you don't risk losing the rear and the throttle can be applied with more consistency. In this way you don't even need to manage the throttle well to have good traction and speed out of a corner, as using high gears negate much of the risk of bad throttle management.
There's a reason as to why in real life you use - for example - 1st/2nd gear in corners in which you instead use 4th gear in F1 22, and that's because in reality if you used such a high gear out of a hairpin you would lose an absurd amount of time, but in this game instead you actually gain time since the traction speed loss for using a high gear is not enough to compensate the much higher traction stability and consistency you have by doing so, hence the end result is that you are actually faster. It doesn't make any sense that it works in this way but yet it does.
I continue to use low gears because I prefer to simulate driving a real F1 car more than doing faster lap times, but I fully understand why esports players do so.