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Re: Shadow Striping in Mass Effect 3

@TheNoseKnows

Wow, that's the second relevant necropost I saw in a day. Must be something in the Air. 😉

A little advise, if you tell somebody to edit the the "Coalesced.bin" of ME3 you also need to tell him where he can find the Tool to do so. ME3 - Coalesced Utility

(For everyone, make a Backup of your "Coalesced.bin" before you use the tool)

Don't take this Post as a critique, that's not my intention, in the contrary, I like the fact that you try to help people.

7 Replies

  • Forkinater's avatar
    Forkinater
    Seasoned Novice
    9 years ago
    I'm having this same issue and I could really use someone's help. I have edited so many shadow variables (one at a time) and nothing seems to work.

    Before anyone suggests repairing my game or completely re installing, I've done this many times. I just want this gone.


    . I've tried changing shadowdepthbias to many other values in a large range between 0 and 1 and nothing actually make a it go away besides disabling dynamic shadows.



    Here's some screenshots of the issue

    http://m.imgur.com/a/vNqin
  • Forkinater's avatar
    Forkinater
    Seasoned Novice
    9 years ago
    I use a GTX 1080 ti, latest drivers, just checked for new ones yesterday. I use a ALOT texture mod. I made my game vanilla and tried going in game again to see if it was the mod ALOT but it wasnt.

    I vanilla my me3 by renaming the folder to "bak mass effect 3" and then I install mass effect 3 through origin as if it was never installed. After installation, I recheck the game. Oh and I delete my gamersettings.ini file and create a new one by starting up the game or running the me3 configuration tool, setting up my display settings and saving the changes.


    It's so unfortunate this happens. I forgot to mention that I reinstalled the latest gpu drivers properly through DDU but that made no difference. The only setting that changes anything about the striped shadows is shadowdepthbias=


    The lower the number, the thinner the stripes are, meaning they are spaced closer together. Higher numbers closer to the end spectrum of 1 reduce dynamic shadows but create larger, more pronounced shadow stripes.


    Not sure if i shoukd mention this but this issue was happening before I got my GTX 1080 ti. I had a 1080 before this and I had the same issue as now.
  • holger1405's avatar
    holger1405
    Hero+
    9 years ago

    @Forkinater

    So "shadowdepthbias=" without a value works? Never tested that, what is the effect in game?

    Did you tested with numbers below full digits like 0.08?

    Also try to change "texturegroup_apl_xxx" / xxx =1024 - 512 to "1" if it is "0" could be a LOD issue as well.

  • Forkinater's avatar
    Forkinater
    Seasoned Novice
    9 years ago
    I'm sorry, I assumed that you understood that I was only referring to the variable shadowdepthbias and not the actual value being nothing. I have never tried setting shadowdepthbias to "shadowdepthbias=".


    I have tried a range of values between o and 1 and none of them make the effect of th3 shadow striping go away. And yeah I tried a lot of values between o and 1 like 0.008, 0.030, 0.012, etc.


    I will try the texture group tweak when I get on my pc and report back if it works or not.
  • Forkinater's avatar
    Forkinater
    Seasoned Novice
    9 years ago

    Could you elaborate for me exactly what I should change the values of the APL  texturegroup?

    This is what I see

    TEXTUREGROUP_APL_128=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
    TEXTUREGROUP_APL_256=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
    TEXTUREGROUP_APL_512=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)
    TEXTUREGROUP_APL_1024=(MinLODSize=2048,MaxLODSize=4096,LODBias=0)

  • holger1405's avatar
    holger1405
    Hero+
    9 years ago

    @Forkinater

    Set "LODBias=0" to "LODBias=1")

    I have not much confidence that it will help with your specific problem, but only you can test that.

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