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Geth270's avatar
5 years ago

Mission [Mesana: Distress Signal] resources got set to 0... and other bugs

After completing the mission Correction after checking a few previous saves - when the mission started my fuel and credits got set to 0 and medkits to 3, I was only left with the credits rewarded for that mission. I had almost 500k stored up... Now I probably won't be able to buy most of the Spectre stuff or various other upgrades. Not unless I backtrack a sheettone to a previous save and do that pain in the @$$ mission again.

I'll be honest, I'm starting to get really fed up with all the bugs in ME3.

Glitched through the floor and fell below the map: 3

Got stuck in a spot and couldnt move/get out: 2

Had enemies glitch through the floor preventing progress: 7

Randomly died while walking or ending a mission(no enemies): 2

Didn't get awarded achivements outside the game(Steam): 2

Had a cutscene from the first mission randomly play when returning to Normandy: 1

Had all my gathered resources voided: 1

NPCs voicelies don't play/get cut off: Can't count at this point, subtitles are a must.

Citadel NPCs glitched out preventing handing in side missions: 2

Shepard getting stuck walking in one direction while the camera rotates around him: 1

And this is just some of the top of my head, not counting minor glitches like [this] which happened after the [Priority: Citadel II] mission or Dr.Chewbacca staning inside a desk. I've lost count of those too.

Can we please do something about the state of this game? I mean it came out in 2012, you had 9 years to iron out the bugs. I get that it wasn't in constant development during that period but surely when you started working on the legendary edition you could have looked at the forums for things people reported over the years and do some more playtesting. ME3 is by far the least playable game in the trilogy, sure it looks the best but this constant fighting against glitches ruins all immersion and really takes you out of it.

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