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3 Replies
- Anonymous12 years ago
@CrazyOatmeal wrote:UPDATE: Problem fixed. I had to open coalesced.bin with a coalesced editor utility and remove two lines from the bindings entry in bioinput>sfxgame>sfxgamemodebase:
csIActor to StaticMeshActor .xrCharacter=349386,srLocation=340226, nConditional=2673)
Thanks ,CrazyOatmeal, for sharing with the rest of the community the fix to the problem you were having. :robothappy: I'm sure it will help someone else.
- Fred_vdp12 years agoHero+
@MiranJac wrote:
@CrazyOatmeal wrote:
UPDATE: Problem fixed. I had to open coalesced.bin with a coalesced editor utility and remove two lines from the bindings entry in bioinput>sfxgame>sfxgamemodebase:
csIActor to StaticMeshActor .xrCharacter=349386,srLocation=340226, nConditional=2673)
Thanks ,CrazyOatmeal, for sharing with the rest of the community the fix to the problem you were having. :robothappy: I'm sure it will help someone else.
Indeed. Too often, people come back with "Never mind, I fixed it", and then you get five replies of people who want to know what the OP did to fix it, but they never return. 😛
- Fred_vdp12 years agoHero+
@CrazyOatmeal In this case, you can just mark your own reply as the solution. 😉
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