Fred_vdp
9 years agoHero+
Re: Mass Effect Andromeda officially dead...
@holger1405 wrote:
@Fred_vdp
Yea, that's why I highlighted NVIDIA hardware. I am sorry that you experienced so much issues too.
The performance issues were quite minor after lowering tessellation samples. I don't even see a difference going from 64 to 4. My main issue with it is that they didn't include it in the game's settings and that you have to go to the AMD settings to change it.
The biggest issue for me is still the sprint bug (where releasing shift in 'hold mode' doesn't stop the character sprinting), but I see so few reports of it that I'm not sure everyone is experiencing it.