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Re: Why I Made My Choice about the Geth in Mass Effect 2


@h11asan101 wrote:

when the stakes are this high morality is a luxury we can not afford.


I strongly disagree with the term "morality is a luxury we can not afford", but more important, there is no "morality" choice here.

Destroying them means killing a big group of sentient beings.

Rewriting them means to force a big group of sentient beings into submission against their will. That is slavery.

None of this is of high moral value, but there is a strong argument that destruction is actually the more moral choice.

Edit: misquote.

7 Replies

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    3 years ago

    @holger1405 wrote:

    Rewriting them means to force a big group of sentient beings into submission against their will. That is slavery.


    Legion disagrees with that. As a response to one dialog option, Legion agrees that all species must be judged on their own merits and that we can't apply human morality on the geth and heretics.

  • holger1405's avatar
    holger1405
    Hero+
    3 years ago

    @Fred_vdp 

    He also said that "We stated the option exist, we did not endorse it. It's Shepard-Commander's decision."

    And the Geth themself can't reach consensus about this question. 

    Imho a human can not "choose" his morals on the ground that the Geth are a robotic (different) species. That would be even more immoral.

    Rewriting them simply means to force them into submission against their will, in my opinion that is indeed blatantly unethical.

  • sundance31us's avatar
    sundance31us
    Hero+
    3 years ago

    In the long run if they are rewritten they can benefit from Legion's upgrade in the future...depending on what choice Shepard makes.

    I also question how much choice there really is when dealing with Reapers. 🤔

  • holger1405's avatar
    holger1405
    Hero+
    3 years ago

    @sundance31us 

    Spoiler
    It also helps the Quarians in ME3 if you destroy the Heretics.

    But in the end this is all metagaming and should not play a role in the moment you make the decision.

  • sundance31us's avatar
    sundance31us
    Hero+
    3 years ago

    @holger1405 wrote:

    But in the end this is all metagaming and should not play a role in the monument you make the decision.

    True, ideally the decision should be based on your characters experiences and beliefs and not on what you know.

    Spoiler

    One of my favorite pastimes is exploring dialogue options to see what hook the developers have placed for different choices.

    Spoiler
    Spoiler
    I think the game had been out for at least a year before I found out that the music I was hearing when entering the Shroud ("Betrayal") only plays if you don't tell the Krogan about the plot. Even in a cure play my Shepard wouldn't tell the Krogan about the plot for diplomatic reason...in his opinion there had been enough bad blood, so he'd kept it to himself.
  • holger1405's avatar
    holger1405
    Hero+
    3 years ago

    @sundance31us 

    I am guilty of doing the first (Spoiler-tag) thing once. 😳  (And yes, I was totally metagaming in that playthrough.)

    🤣😂
    But you can't of course do it as long as

    Spoiler
    Wrex is alive

    if you are not a total monster. So he had to go. 👿

    I of course didn't do it myself,

    Spoiler
    Ashley is just so overzealous.

    😇

  • sundance31us's avatar
    sundance31us
    Hero+
    3 years ago

    @holger1405 wrote:

    I am guilty of doing the first (Spoiler-tag) thing once. 😳  (And yes, I was totally metagaming in that playthrough.)


    Well...

    Spoiler

    If you destroyed the data and are are not sorry about it Wrex will threaten you several times before the Shroud mission, so there is a hook (Eve dead and hostile Krogan).

    With Wrex and Eve alive though....

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