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EA_Blueberry's avatar
EA_Blueberry
Icon for Community Manager rankCommunity Manager
6 years ago

Re: Alternator with Damage Hop-Up

In Season 1 the Alternator was one of those weapons passed up on for others so the hop ups gave them some more appeal, so early game they are extremely viable options now. 

Do you all see the Alternator at the tail end of games? 

8 Replies

  • Anlbrd's avatar
    Anlbrd
    6 years ago

    @EA_BlueberryAlternator or RE45 is all anyone wants to use at the minute, because if you come up against someone who has it and you don't - you're finished.

    It's a shame because before this I thought the weapon balance was pretty spot on.  All they need to do is tweak the things to be more difficult to master instead of just spewing crazy damage from spraying.  Tweak the base damage down and then make it so that you really need to run the two types of hopup in tandem, or make use of them situationally.  At the minute: you don't need to even switch from your alt/RE to finish after breaking someones armor in a few shots.

  • Last game I played before logging off we were in the swamps on rooftops and I shut a guy with a kraber down at the other end of swamps with an alternator and 2x hcog.  It's too much atm.

    I wouldn't want to see them nerfed, absolutely no one has said on the forums that I've read that they reject the new hopups wholesale.  I think they just need to be adjusted.

  • WickXI's avatar
    WickXI
    6 years ago

    @EA_Blueberry Okay so let me put it this way; you think Wingman is OP and you nerfed it 2 times right? I found these nerfes spot on to balance all out. Then who told you guys "lets make something that does nearly same damage as wingman and make it auto and it breaks purple shields in 3 shots!"? Who actually tested this and said great balance, perfect! ? I am really curious about the idea of this unbalanced garbage. You put skullpiercer to gold category because it is OP? Then you give us a hop up that is EXTRA SUPER OP lol.

     The weapon balance was absolutely spot on before the update, other then strafing speed of wingman and this comes up, what do you think will community say about this seriously?

     One more question for you guys imagine 2 teams with same skills ( since we have a matchmaking now ) ;

     TEAM 1: Full purple armor, fully decked BIS weapons but they dont have alternator

     TEAM 2: Full purple armor, two members with alternators + hop up - stock - extended - sight

     So imagine who will win the fight by a big margine? Then ask yourself why should this happen ? Then ask yourself one more time, do we have a balance now ? Incredible....

    edit: Oh i nearly forgot this; Imagine your game is infested with cheaters, imagine half of the Diamond and Gold ranking is cheating and then imagine those cheaters have this balanced hop up with alternator lol!

  • Tperodactyl's avatar
    Tperodactyl
    6 years ago

    Lol, I love when developers don't know how to balance then they over compensate and use this logic. You do realize not every gun in the game is going to be good right? By taking an average gun and making it OP doesn't make the game better. The Alt was fine the way it was it just got outshined by the R99 and 301

  • Anonymous's avatar
    Anonymous
    6 years ago
    Approved

    Adding hardpoints for the weak weapons was an excuse over adding new content. Season 1 weapon learning was all wasted becuase someone at the office thought of a bad idea, really bad idea. Apex will now lose more people becuase of this move, hope it gets fixed before everyone moves on.

  • Tperodactyl's avatar
    Tperodactyl
    6 years ago

    Yeah can we just remove the hop ups already? They don't need nerfed, just removed all together. Theres no reason I should get 1 magged by a trash can player for 175 with an alternator. This is stupid and only ruins the skill gap 

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