Re: Caustics traps
@S53CTR07 Have to disagree, Caustic traps should remain as consistent as possible in game so changing how long they last and how much damage they do would only confuse players and lead to Caustic being an annoyingly unpredictable legend. Gas traps should also stay the same size - they have a lot of gas in them so it wouldn't make much sense for them to be small red balls - however, I have proposed that they be more difficult to deactivate in several other posts on Caustic. Similarly, making the traps smaller would also cause Caustic to be an annoying character to both deal with and see coming in game.