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Re: Statistical proof of rigged matchmaking over 30 consecutive matches with Randoms

@Balladalidila We are all nannys in kindergarten - that's how this game was designed. Better players carry not so good players. Then not so good player learn the game and becomes nanny. But nannys rarely play with each other in random lobby. Is pretty always nanny and two kids VS nanny and two kids. It's a family game!

1 Reply

  • Balladalidila's avatar
    Balladalidila
    Seasoned Ace
    4 years ago

    @AreYouShivering 


    I have actually nothing against this system. I rather carry than get carried because that just feels bad =) I just wish that this "squad rule"  of one good solo and two bad solos/premade duo was applied more consistently. Very often when I play solo, my squad gets wiped by an enemy squad made up of a premade duo of very high skill level (both 4k, master/pred) plus one bad-to-average, sometimes even good third random player (I assume this based on club tags etc). This is just not competitively fair; not only do they have the advantage of being a premade duo, they also are probably among the top 5 best players in the entire lobby. 

    For instance; how can Respawn justify a competitive fairness when they allow squads like this (at least two of them most likely premades) to play against squads like my squad of randoms of varying skill?

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