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Oh man where to start, so many wrong points and senseless arguments.
This game needs a matchmaking plain and simple. No question about that.
It's ridiculous to put every player in the same match and not considerate the different level of skill.
The difference between the players is extremely high. Somebody made a reference to sports and mentioned Alex Ovechkin or Michael Jordan. Just think about what they are/were doing to other pro athletes and then imagine how they will destroy amateur or beginner players. It would be insanely one sided.
Yes, Apex is a team based game, but the overall ability to get kills is the most important one and essential for winning. You can play the loot simulator and hide for 20 minutes without fighting but at the end you have to fight. And i believe 9 of 10 times the better player wins easily.
I think the most people in this thread are thinking way to complicated. You can't put everything in consideration to get a matchmaking. It's just about the kills per game ratio. Good or better player will always go on top no matter what the other player does or try. Reaction, aiming and movement is way more important as everything else.
A good player will also kill entire squads of noobs just because of the better aiming.
Put in a hidden mmr with just three ranks based of the kill per game ratio and the game will be fine and enjoyable for everyone.
Like this for example:
Bronze 0 - 1.5 kills per game
Silver > 1.5 - 3 kills per game
Gold > 3 kills per game.
Constantly adjust the mmr, rank players up and down. Premade Squads go with the highest Player in the Squad.
Easy going, and more fun for all players. The good player get good teammates and opponents and the bad and new players get way more fair matchups in their rank.
Opinions?
Yes the game is about winning. So why would you want a ranking by kill stat only and no wins? As you said its easy to get to 2nd place. but the fight for 1st is what really matters in the end and the better players will consistently win no matter how many kills they got. And better doesn't simply mean aim in games that also require alot of strategy, which BR's do way more then a TDM.
Where you drop is the most important thing. And knowing when to engage and when to RUN AWAY. Only people with short attention spans want to hot drop to kill stat pad all time or amateurs who think that's a valid strategy for going for the win against like matched opponents.
Also, a kill leaderboard is mostly time played. Thats fun for people with the time and skills, but should be something separate from an mmr. Wins, games played, teamplay, who you played with. all that has to be counted for a proper mm. Not just a single stat. IF you go with only a single stat. IT HAS TO BE WINS. not kills. Because I for one and playing to WIN!
It really isn't that simple which is why alot of companies don't bother. But this is 2019 we have many examples. Imo, Gaim theory's was the best. But your also right and anything would be better then nothing. They can always change or tweak it in the future.
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