Forum Discussion
6 years ago
@Anlbrd I certainly hear what you're saying. Many people share your view on the matter and it is a valid point to make. As yes, there are a lot of members of the game's community who expect everything to be served up to them on a golden platter at no additional cost.
However you have to bare in mind that majority of the outrage witnessed here doesn't come from people demanding these extras be free, but rather more easily accessible.
Ask yourself this...
Who is more deserving of special rewards for investing their time into Apex Legends?
Those who grind the challenges and play and support the game despite the controversy?
Or those with deep wallets and a penchant to spend the first chance they get?
Players just want to feel like they're being appreciated for the time and money they put into the game. But can that appreciation be sufficient when currently all it is, is randomised loot boxes that denies the player of choice when trying to obtain the things they like unless they keep spending?
However you have to bare in mind that majority of the outrage witnessed here doesn't come from people demanding these extras be free, but rather more easily accessible.
Ask yourself this...
Who is more deserving of special rewards for investing their time into Apex Legends?
Those who grind the challenges and play and support the game despite the controversy?
Or those with deep wallets and a penchant to spend the first chance they get?
Players just want to feel like they're being appreciated for the time and money they put into the game. But can that appreciation be sufficient when currently all it is, is randomised loot boxes that denies the player of choice when trying to obtain the things they like unless they keep spending?
6 years ago
@dtOddity92 My point would be that no one ***deserves*** anything in the game, honestly. If EA want to capitalise on whales and provide millions of us with a free game because people with more money are willing to pay more money - then complaining at not getting that content seems a bit daft to me.
Other people paying a lot more means the vast majority get a better product whilst not paying anything. In that regard this business model benefits the majority of people with little to no money to spend on games.
One issue might be how much EA are preying on people with gambling addictions and that they're not subject to the same restrictions as gambling websites etc, but barely anyone complaining about the prices of these products is doing it in a humanitarian "EA need to be more responsible" tone.
I'm SERIOUSLY dubious about begging the gubment anywhere to come in with their heavy boots and start putting restrictions on the business practises of games developers/publishers. What we're more likely to see than a reduction in this sort of practise is an INCREASE of it, post-regulation, and lots of new and exciting hoops to jump through like ID verification and needing to see a "please gamble sensibly" advert that we can't skip or mute every 3 games.
Other people paying a lot more means the vast majority get a better product whilst not paying anything. In that regard this business model benefits the majority of people with little to no money to spend on games.
One issue might be how much EA are preying on people with gambling addictions and that they're not subject to the same restrictions as gambling websites etc, but barely anyone complaining about the prices of these products is doing it in a humanitarian "EA need to be more responsible" tone.
I'm SERIOUSLY dubious about begging the gubment anywhere to come in with their heavy boots and start putting restrictions on the business practises of games developers/publishers. What we're more likely to see than a reduction in this sort of practise is an INCREASE of it, post-regulation, and lots of new and exciting hoops to jump through like ID verification and needing to see a "please gamble sensibly" advert that we can't skip or mute every 3 games.
- 6 years ago@Anlbrd I really love this response. It certainly is an interesting take on the aspect of whether or not anyone actually does deserve to be rewarded at all.
It is true that complaining may seem unproductive, but when you consider those who do complain and criticise don't necessarily know how to go about it in a way that'll truly endorse change, what else can be expected when a community such as this experiences what they believe to be a problem?
The abundant use of aggressive tones, as you rightly say, isn't the correct approach to take in most cases.
From what I've seen on Reddit over the last few days alone, humanitarianism is certainly something sorely missing.
I for one have been called all manner of foul things by users just for saying I dislike what's happening.
But when sites and forums like this and reddit are seemingly the only vessels in which players can attempt to get their voices heard, is this situation not even further flawed when the consumer cannot access a proper procedure in which to combat something they feel is unethical?
Like with oh so many saying, "well we need to get the government to sort this out and punish EA because they're villains", it greater emphasises the trouble in the gaming industry where the consumer is only able to put their hope in greater powers to bring about change with the ultimate realisation being that the consumer's say on the matter is drowned out by how the products they criticise are marketed.
"Loot boxes are just surprise mechanics and they're totally ethical, people shouldn't have the right to complain".
Sure, EA would no doubt squeeze through every hole they can find to make money, but would said increase of monetisation schemes be all that bad?
Sounds hypocritical I know, but hear me out... If legislations were in place, would that not give the consumer greater semblance of control over how their money is invested. They may have to jump through extra hoops, but at least then a player who feels cheated or coerced into something they're not happy with can better find a platform in which to support their case.
Yes, some players of these games have issues with mental health that manifest in gambling addictions, but right now if you buy a game from some place like the Xbox Live Marketplace it specifically states that any and all transactions are non-refundable.
Nowhere at this point in time can someone with a gambling addiction, who let's say has purchased 100 lots of premium currency for a given game, claim their money back due to the fact they did it by choice.
Through pushing for better industry standards people like this would feel less pressure if they knew things that are done impulsively thanks to their disorders, can in some form or another combat the system which denies them the right to challenge their situation.
I remember attempting to file an official complaint about Anthem once. I literally couldn't play it due to all the in-game issues that wouldn't allow a single successful session.
When speaking with a representative of Anthems support team, I was told that they can't let the players file official complaints as they have to file them under bug reports instead.
This was because the company wasn't allowed to admit the flaws in their product.
I mentioned in a recent comment I made on another player's post on the matter that EA aren't looking to keep customers happy, just invested.
Anthem's production team weren't pulled from the project because they did bad work, they were simply moved to the next project to help ensure it's a financial success.
So although people do seem daft for complaining about frills cosmetic items for a free to play game, you can't deny that there's a greater issue to be explored here.- 6 years ago@dtOddity92 I just wanted to stop by and say you are doing an amazing job with your responses in the way you reply back to others and pretty much sticking to the point. I've enjoyed reading everything you've posted so far as it is thoughtful and brings interesting points.
+XP all around.- 6 years ago@iBlockHead Being quite an apathetic person I don't often indulge in favouritism. Yet I feel I might do so here. So thank you for your encouragement.
Though it is literally just me talking on a forum. I'm not looking to incite revolution amongst the community. Nor am I looking to be proven right or prove others wrong in any way. I'm just here to say "Hey, I think this. What do you think?"
Though my only concern after reading your comment is... You've read everything?
Oh dear. My friend you could be doing something so much more productive with your time.
That said, I am appreciative that someone has taken an interest in the points I've raised.
Again, thank you.
- 6 years ago
I get what you mean buy wouldnt it have been wiser to allow upfront payment of certain skins instead of putting up a gamble mechanic which pretty much means to get one cosmetic you potentially have to get all? If there was also some sort of way to earn through playing the skin youd like (more iron crown drops, iron crown value for each cosmetic) that would also been nice to encourage people to play while at the same time keep the exclusivity of the other skins.
Right now its just whack. Its thr first time apex releases some decent skins and you have to roll the dice for them.
- Lets say youre a BP player ($10 every 3 months), it wouldve been rational to offer skins worth $10 since you already know this person has at least that amount to spend. Market research on this is very poor to me
- 6 years ago@Sarsicool This is a great comment that in all honestly probably encapsulates what the side of the community who care about cosmetics, truly wants to see changed.
So many players feel upset not at the fact premium items are premium, but that there's no absolute guarantee they can get what they want.
The first legendary cosmetic I got was for the Mozambique.
You can imagine my disappointment.
After that I spend money on Apex packs in the hopes I could get a legendary Mirage skin. Did I?
No... And still haven't to this day.
I'm pretty sure every player has experienced some form of disappointment from the randomised nature of the premium content. So this is why people should voice their dissatisfaction. Not to hate on the company, but simply request greater accessibility to the content they actually want to play for.- 6 years ago@dtOddity92 Mate you're great with the replies-- let's keep this thread alive as long as we can.
I was also vocal here back when cheating was rampant on PC and I'm glad that was resolved over time (not totally, but there's definitely improvement incrementally) which got me back to APEX in time for season 2. I know I couldn't personally thank the people responsible for it but we do our part by playing the game and supporting it financially.
I'm sure there are some white hats listening to our complaints here and these don't fall into deaf ears. Would love to know your other ideas to voice out these concerns!
Back to the topic at hand... I mean if they released 1-2 $200 skins I wouldn't mind even if these were the ones I truly liked, I might even consider buying them. The whole marketing got me hyped especially when they tweeted the Wraith skin; in my mind formed the thought that hey I'm gonna buy that or at least grind for it if needed. But then when I read up on the event and boom typical hype bust.
But if you're a rational bloke and see that you have a 4% chance (out of 24) to roll the one cosmetic you like but if you dont you get 2x the chance to roll MUSIC (i mean who even thought this was "deal") or the hemlock skin (no offense to people who rock the hemlock but it's just not my cup of tea)-- it's just a bad trade off.
This game is great, sure it's still rough around the edges with all the bugs and optimization issues but it's still young. Played a ton of FPS (from CS, CSGO, OW, R6siege, PUBG, then here) and it's the first time I actually come to post in forums because this game has great potential longterm. I just don't want the publishers to eff it up because of bad business practices. We get it you need to make money, but don't be scammy going about it. There were a ton of ways to make this better.
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