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So based on your words, roller players should be able to demand the stoppage of super gliding, tap strafing and all the other busted movement mechanics PC players have that roller players don't and tell them to just "git gud" because they should be able to play the game without all that special movement which gives advantages - Correct?
And by using those movements they are actually hindering themselves from playing the game the way it was meant to be played and not allowing themselves to get better?
That they are all trash cause they can't play the game the way it was meant to play? et cetera.
I remember when a hint of certain movements asked to be removed from console players, the PC base got really upset. What? MnK players got upset when roller players claimed unfair advantage to all the key binding, movement advantages and aim advantage from distant MnK provides.... wow, who knew.
It always feels like some MnK players will always cry out until every single advantage belongs to them. Shame on you roller players for having one advantage over MnK players, whom have many advantages, for shame!
If you want to cry for something, try crying for separate input lobbies. The two inputs do not belong together period - that is the real issue. Cry for that, don't cry for something that has been in the game for roller players since the beginning that is needed to combat the way the inside of a roller works. Do the research on it.
All the movement tech is available to Controller players. You might have to change binds, but it's still there. I don't think there's anything a MnK player can do that a Controller can't at this point. Plus, they're not "given" to MnK players, it's just inherently easier to do with MnK. Aim Assist however IS given to Controller players, and is exclusively available to them. Big difference.
Hypothetically, take away Aim Assist, how would controller player do against Mouse users? How about at the Pro level? Would Pros still be using Controllers if they weren't given any Assist? Probably not. So we have to start from there. Aim Assist is meant to shrink the gap between the two inputs, not to make them even. It's a very flawed design philosophy trying to make the two inputs balanced. If you want to be at the top level on PC, then you should have to get better with MnK. Not sure why every game just gives Assist to Controller players on PC now.
About MnK players complaining about tap-strafing being removed. At first, it was believed that it was exclusive to MnK players, so the ones using it were MnK players. Now that it's better understood, and Controller players can use it, they would complain as well.
Personally I think the "movement tech" in this game is all pretty much unintended. With 20 tick servers, people warp around too much. I think they need to clean it up. Either make it something that's built into the game and accessible, or remove it.
The bottom line, as always, it's not about being fair. It's about selling skins in the game. It's fine if you want to make the game more accessible and all, but then the game has to be designed around that. If the only satisfaction from playing can be derived from winning fights, then people are going to fight over things like the amount of Assist. It also promotes people to cheat. Might seem abstract, but I believe that's how it gets solved in the end. Screw competitive gaming.
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