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Re: Apex can reclaim its throne by getting rid of aim assist.

I'm talking strictly about the PC sever; consoles are a completely different story.

What actually happens if they get rid of aim assist.

Pros 

First off, making this change would make Apex much more competitive compared to its rivals on PC. If we look at Steam's player counts for free-to-play Battle Royales, PUBG still maintains a massive player base. On the other hand, since the devs describe Apex as a competitive shooter, Valorant it its biggest rival-and Valorant's player count simply higher than Apex's right now. I believe that removing aim assist, Apex has a high potential to absorb players from these titles. Right now, FPS community is fragmented across many different games, and minor tweaks aren't going to bring the player base back in a big way.

Since the majority of the current player base uses controllers, removing aim assist would mean many of them would perform at their actual skill level. This would naturally lower the entry barrier, making it much easier for true beginners to get into the game.

Removing aim assist will increase the overall difficulty of the game, which will help distribute the rank population more naturally. This could solve the "Diamond elo smurfing". This problem is a long story, so I'l explain it later. Ultimately, this creates a much healthier environment for beginners.

Lastly, it simply makes the game more competitive. This could breathe new life into the pro scene and make it even more exciting to watch. In fact, there's player named NIRU who actually hit solo Master rank on controller with aim assist turned OFF.

It would also wipe out all those third-party devices that give aim assist to mice. This would finally put an end to that king of hardware-level chaeting.

 

Cons

Some might argue that controller players will quit the game. While that might be true for consoles, I don't think it applies to PC. PC gamers don't just stop gaming overnight; they usually look for a similar game to migrate to or smurfing, but the problem is-there isn't one.

If the devs themselves use controllers, they won't be able to win anymore. Plus, they probably just don't want the hassle if massive update or the headache of dealing with the inevitable crying from the controller community.

 

If you’re going to criticize this idea, please bring a counter-proposal that has more pros than mine. Let’s keep this a logical debate.

1 Reply

  • c0123456789's avatar
    c0123456789
    New Traveler
    22 days ago

    about "Diamond elo smurfing"

    As of April 17th, Diamond 3 has the highest player density according to apexlegendsstatus.

    Apex has such a unique concept, but the strong aim assist completely simplifies close-range combat. It’s turned the Diamond rank where most players are into a downgraded version of PUBG. Regarding close range combat, we've seen a surge "beaming" with high DPS weapons like SMGs. This is actually made people avoid close range combat more than before, because even if you build up advantage, it gets overturned in an instant. In the past, fewer players carried long range weapon, but now that you can handle close range combats with single slot, more people are opting for a long range secondary. 

    As a result, more players are carrying long range guns to counter this, and in high rank lobbies, the game is becoming more about shooting from the side while they're rotating. It's no exaggeration to say "downgraded version of PUBG." I'm not necessarily saying this meta is "bad," but feel it's stripping away what makes this game unique.

    Honestly, Diamond rank is a total hellhole. It's at a point where Master or Predator  lobbies feels more sane. I'm convinced that's why players stuck at Diamond or above start smurfing whenever they hit a wall or get frustrated. It doesn't help that pubs are absolute trash, too.

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