MrGreenWithAGun
19 hours agoRising Ace
Autonomous Anti Cheat
It would be really sweet if your servers could evaluate players' interactions and packet timings and score potential cheats. It is sort of straight forward. Then your server could immediately begin to take punitive action, like teleport them to the edge of the map. Or they lose all damage and kill stats for the match. Or their movements could be **bleep** giving everyone else opportunities to farm XP off of them. The possibilities are... endless.
After a very short while they will no longer want to play. Problem solve, with LOLs along the way.
Imagine a game that autonomously punishes cheaters in match and in real time.