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@pastaclown
For what it's worth, I agree with both you and @NaRnIaaa
As I've said before, it's not about difficulty, it's about what feels fun for me and what doesn't. Personally, I was enjoying myself much more in the old system, as I felt every match (even a bad one) contributed more to my BP than now, because that system was more focused on XP.
With this system, every time I have a match and I don't get something done for a challenge, I just feel like I'm wasting my time. Yeah, there is still XP in this system, But if you're not completing challenges, that's 50k XP for every level. So, it just doesn't feel great to me.
And, also, as I've said before, I'm pretty sure that I'm currently a higher BP level than I was at this point in time, in previous seasons, but that probably has a lot to do with the 10-free battle pass levels and that double XP week we had. Without those things, I'm not 100% sure where I would be. And since we probably won't be having those in season 8, If we keep this current system as is, I don't think I'm going to be too thrilled to play Apex.
I guess we'll have to wait and see.
Definition of BP: "In the video game industry, a battle pass is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and completing specific challenges.". You don't want to complete challenges to get the rewards? Then you don't want a battle pass, but rather a daily login bonus system, which typically rewards players for being active (checking in the game daily, playing the game a few rounds).
A lot of Season 7 challenges are stupid easy, not even deserving the term "challenge". "Play 2 games", really? How can that be challenging? This is the actual problem of the current battle pass, it's absolutely dumbed down boring! Every set of dailies can be done in like 1.5 hours tops (best case scenario a single match !) and if there's anything you don't like, you can reshuffle with legend tokens. If you go after challenges, you can easily get 5-7/8 in the first day of the week, which is very bad for the rest of the days, as you're left with no boosts for the XP grind other than the recurring dailies and therefore not encouraged to play some more after you've done those.
I honestly hope Respawn will do a much more challenging and interesting battle pass for upcoming seasons, split into more tiers. It can be something like:
1.Free: Fewer & less rare rewards , with specific challenges that are easy to complete.
2.Basic Premium : the current version, with a little bit fewer rewards, but also easier challenges, for the same 10$
3.Grinder / Collector Premium: additional challenges and additional rewards (mostly legendary current bp skin recolors), for 20$
4.Master Premium: some extra difficult daily challenges tailored for high skill players, maybe even some challenges that have an expiration time which you can start by pressing a "start challenge" button. This could award some prestigious badges and legendary bundles (skins + banners + weapons + charms) every 25 levels or so and, in the end, some heirloom shards. The cost of this bp could be set at 25-30$ or more.
Besides all the above tiers, there could be an option to acquire higher tier challenges with legend tokens, crafting metals or apex coins, depending on which tier they belong to. On completion, that additional challenge would reward the player depending on the currency used, tier and difficulty category, from 1 star up to 2-3 BP levels.
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