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@NitromethaneAP I think most controller players accept that there are things we just can't do that mnk can, which is obviously why we get aim assist.
I just wonder how weak aim assist would have to be to satisfy mnk players because frankly 0 aim assist is just ridiculous, there would be literally no reason to use a controller then lol, due to the sheer disadvantage it would give you as a player.
To me 0.6 AA is much more noticeable than the 0.4 that pc controllers use, so I can totally understand pc players not being keen on console crossplay.
@MandatoryIDtag yeah I do agree aim assist is required. Controller players should still be able to play the game competitive.
I would have invited the best controller players and MnK to do internal testing, to figure out what threshold the aim assist should be set to. With the requirements that controller players should still be able to perform at the highest level.
I still think controller should have more possibilites, and that the solution should not just be to reduce aim assist. Just focusing on aim assist to me is short sighted, armor swaping needs to be easier on controller, flick aiming imo should also be a thing. These changes should not be mandatory, but optional so that players can decide them selfs (if they feel that muscle memory would change too much by enforcing them on everyone).
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