7 years ago
calling dibs
Then the POS teammate runs and grabs it, This has happened MULTIPLE times, I guess calling dibs doesn't matter. I can understand if it was a gun etc at beginning of game, But on scopes/clips, I mea...
I think this mechanic is good as it is.
Don't view it as some kind of forced obligation for others to leave the item, but rather as an ability to quickly declare your desire for the item. This gives the other player awareness of that desire, but leaves the choice to respect it or not. Same as hovering your mouse on the legend during selection or asking for it in the chat.
Locking the dibsed item can lead to negative consequences when the other player really does need it more (say, you're far away from it, other player is closer and encounters a hostile. If it's an armor or a weapon at the start of the game - it would obviously be more important than your desire. He can even give it to you later.
Having played with a lot of random players, my experience is that people mostly respect the dibs. The opposite happens maybe once per a few dozen players. So I don't see it as a problem at all.
Between the complete absence of this mechanic and locking the item out - I think it's in a sweet spot.
I respect dibs 99.9% of the time. But if I was standing over it while it was marked and picked it up literally in the moment you call dibs, you can stop whining about it.
This is my problem, I get * teammates that don't look at their mini map and realize I was basically on the item when it was marked and you dibs it as I'm picking it up and you start having a hissy fit and quit.
Good job,
@Zulopi Even more so when they've ran off 200m+ away and think they can suddenly run back and lay claim to any loot they want.