Caustic changes
To make an educated well thought decision on this topic, we need to look at every point. We need to take in his intended purpose, and how we can balance him in the current state of apex. I would like to open this up as a discussion, and not an argument, I would like your honest opinions, ideas and points on what to do with Caustic.
here are some points to look at when thinking of caustic changes:
Big hitbox
Damage from gas
Gas trap format
Gas trap health
Passive(s)
Ultimate range
Passive range
Ultimate damage
Ultimate health
Damage stacking
Gas transparency
Gas slowing
From my pov: Caustic needs a rework
unfortunately I don’t have a solid plan of action, but I know he is not working as of now. As he is the toxic trapper, I want to include these traits in his style and abilities.
Keep in mind this is a rough draft.
Gas traps are smaller (size of base including that red patch)
Gas trap has 150 health
Gas trap can stick to any surface
Gas traps will expand when near caustic, as it would no longer be a useable shield (Having this would eliminate annoying situations where it doesn’t expand in a fast paced fire fight.)
Gas would explode in roughly the same range, but would be slightly directional according to where it was placed.
Gas damage changed from gradually increasing to a constant of 8 damage (I know that looks like a big damage buff, but it’s not, it still takes the same 13 hits to kill someone.
Gas damage does not stack in any way
Caustic no longer scans enemies in gas (barely worked anyway)
Caustic gas transparency stays the same
(Btw new caustic trap does not block doors)
Ultimate:
Caustic gains a temporary speed boost (1.4 speed) gas damage increased to 10 (10 hits to kill) (duration of 30 seconds)
(QoL)
Caustic taps have red and blue color marked to help distinguish the traps (blue as friendly and red as enemy)