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It’s not personal and tender feelings are why this conversation can’t even be had. The guns in this game need all to do more damage not less. Instead of nerfing the Mastiff, about 5 other guns minimum need to be buffed.
The whining will not end on weapons until they all do zero damage. Because until then, someone will die from something in game and bawl that it was OP and not them getting taken out by someone else better than them.
And now that I think back to it, I have never heard anybody complaining about the R-301 Carbine or the VK-47 Flatline being too strong or too weak. So artificially speaking they're one of the most balanced weapons in the game. Meanwhile, people come forth... "Shotguns are overpowered" or "the Volt SMG is overpowered" or a while back the R-99 being too powerful. It all kinda adds up if you ask me. And it's strangely those types of weapons I see the most.
- 5 years ago
If you doubled the damage of every weapon in this game you’d find out who plays best and who makes excuses about lag and FPS and every excuse for bad play under the sun.
- E9ine_AC5 years agoHero+@KelRiever Yea lets buffs guns because as if the time to kill wasnt fast enough... Do you even play apex? lol
- 5 years ago
@KelRiever Let's face it, people who like low ttk find it difficult to kill someone cuz you know they lack gunplay skills. And want the dmg to be increased to compensate for that. Uwu I couldn't kill this guy from behind, UwU increase the dmg please cuz I can't land more than 2 bullets.
High ttk separates skilled from unskilled, anyone can land 5 bullets on an enemy. Dumping a whole magazine into someone is a whole different story. Imagine hitting your shots, couldn't be you.
- 5 years ago
People who want lower gun damage get mad when they get outplayed, that’s all there is to it. And they don’t want to admit they lost so they blame high damage.
That’s about the mastiff, the Peacekeeper, a sniper, an auto rifle, any weapon and pretty much every shooter. - 5 years ago
@KelRiever wrote:People who want lower gun damage get mad when they get outplayed, that’s all there is to it. And they don’t want to admit they lost so they blame high damage.
That’s about the mastiff, the Peacekeeper, a sniper, an auto rifle, any weapon and pretty much every shooter.Wow, you seem to be the one and only person on the internet who thinks the Mastiff is not OP. Congrats on that. You are like a unicorn.
If you want a lower TTK, you should play COD.
- E9ine_AC5 years agoHero+@JjumpingJjack Pshh his theory is if we die to mastiff then that user is better. The gun takes zero skill its point a shoot and watch the other person on the end of it be melted. He constantly keeps speaking of this skill thing. When the gun he defends takes zero skill to even use. This shows us where his skill levels really are and his way of thinking.
- 5 years ago
@BaldWraithSimpwell, its not as easy as you think. You still can land a headshot, and kill the guy with one bullet instead of 5.
For me it is also funny to need one whole magazin to kill someone. I know it'S not like in real life but come on, whole mag is a little bit over the top.
Thats why I liked the hardcore mode in Battlefield. But that's another game. I don't like high TTK in generall. - 5 years ago
Well indeed that a low TTK favors the best players the most (who have the best reaction speed and awareness, as it is less forgiving) those are facts my dudes. Why the best aims in the world are playing games with short TTK (and why the best Apex players left in season 1-3). I´m not even sure why people still do not grasp why the best players prefer low TTK over a high, duh - they get the most out of it. As you can see in the most competitive FPS games out there.
I agree with KelRiever. If its not going to be mastiff, people will start crying about Eva 8 when the decent players start using it instead. Just look at what happend with Wingman / PK. They removed the POG out of Apex, and instead its filled with people who hold hands and still cry about losing 3v1 against a Mastiff.
I dont care much about Mastiff, I want the PK back (unbuffed, when it actually took some skill to use it). But increasing TTK again and again with nerfs, will just be a bad thing that will make the best players leave this game.
- E9ine_AC5 years agoHero+@NitromethaneAP Wingman can also 2 shot someone with aim. This requires skill to pull this off. Mastiff can down a red shield user most times with simply body shots. This is a huge difference. Eva takes roughly 3-4 shots direct contact at times. Time to kill is super fast as is. I like it. But the gun itself is quite over powered to be a ground spawn weapon that someone can land on and easily take out 6 people with hardly even trying. Even hip fire at times can land 70 damage or more.
So to compare it to wingman that actually requires skill to a gun that requires hardly any skill at all is not good imo. - 5 years ago
@E9ine_AC Wingman in this meta is completely useless, 301 outperforms it by miles.
Mastiff I don't really care much about, I want the old PK back - I want a wingman that can actually contest against an 301.Although I don't like this increasing TTK with all the nerfs, I think there should be good weapons that cater to having a good aim (I don't really include Mastiff in that). But there should be some powerful weapons that allowes you to do really good with them, otherwise this game will turn into meh (I.E hold hands 24/7 take no risk and move like a giant slime and spray at anything that moves and hope for the best).
I do agree that Mastiff is too easy to use. And should never have replaced PK.
The thing with PK was that it was super hard to be consistently good with it (due to how the spread work) - and people never considered it to be really broken, but alot of people started crying that PK was too inconsistent. So they overbuffed it in season 3 (with the spread change) so anyone could hit with it, people cried that indeed it was broken and they ended up swapping a high skill weapon with a no brain weapon (I.E Mastiff) after basically ruining PK - they should have just reverted the pellet spread change they did in season 3, but they are too stubborn and yeah here we are.
- 5 years ago
@NitromethaneAPDoesn't matter if it's low TTK or high, players with good aim will always win. Games like CS:go require reaction time and crosshair placement, while Apex high TTK is more tracking focused. Now players with best aim usually have mastered both, so it does not matter for them.
If I wanna play low TTK I play tactical shooter like Valorant, Apex TTK is perfect for the way it plays. Low TTK in Apex will make the whole healing system redundant. Even if someone suddenly comes up from behind and shoots at you, you can still back out, heal up and get back to fight. This creates a lot of outplay potential. That's what makes this game so much more enjoyable than Warzone.
So if you prefer low ttk, should just play Warzone. Or try one shot games like Valorant, let's see how KerlRiver fares there since he claims he is 'so good'. - 5 years ago
@BaldWraithSimp I enjoyed the TTK Apex began with and had up to season 2.
It would be like me saying, if you didnt enjoy the TTK Apex had - instead of crying for nerfs you should have gone and played another game.
- 5 years ago@NitromethaneAP Funny enough, I never complained about TTK being too high or low. So that makes your point moot. 🙃
Its perfect, that's what I said. And majority of player base agrees.
TTK is not gonna change, so keep crying. 😉 - 5 years ago
@BaldWraithSimp TTK has changed drastically since season 2, it was much lower than it is today - not sure if you really understand TTK so I´ll try to widen your horizon - when weapons are stronger, TTK is lower, hence when they nerfed alot - the TTK went higher.
If we compare the TTK from Apex season 1 - 2 with current, the TTK is much higher. And TTK is a subject of debate even within respawn - it will change, as it always have - it will never be constant.
So perhaps you need to keep to your own advice, if you did not like the TTK Apex had in its original form (from season 1-2) play something else instead of always crying about nerf this or nerf that.
- hayhor5 years agoHero
@NitromethaneAPCan you educate me on what changed from early seasons to now to raise the TTK?
Yes I know evo shields were introduced but there have always been multiple shield levels. Now tho the shields dont depend on luck. Fighting levels them up.
Is there anything else? I'm not looking for generalized gun nerfs either. I want examples. Because I can give you guns like the TT and sentinel that had buffs to make them stronger. - 5 years ago@NitromethaneAP Absolutely correct. I haven't kept up with this thread. So as I was just reading page one, my thoughts kept going back to Season 2. In Season 2, there were so many options that were powerful and effective that it didn't matter what you picked up:
- Peacekeeper with or without choke
- Triple Take with choke
- Devotion and Havok with Turbocharger
- R-301
- Alternator with hop-up (cant remember the name)
- Spitfire
- Prowler with select fire
- R-99
- care package weapons (Mastiff and Kraber)
In Season 2, it didn't matter where I landed. I was going to get a highly effective option. In fact, there were very few bad options that I would just pass up. The variety was outstanding and allowed me to simply enjoy the game without worrying about specific combos and effectiveness.
TLDR - nerfing one gun is not the answer. We need a variety of weapons brought up to it's power level. - 5 years ago@NitromethaneAP Seems like TTK didn't change that much or atleast that's according to the TTK spreadsheets I found but then again they could be wrong.
- 5 years ago
Part of the issue imo is this constant rotation of weapons in and out of the care package. Mastiff should have stayed in the care package where it was highly powerful. LSTAR should have also stayed in the care package. They had to nerf them just to bring them out into the loot pool in the first place. I'm not sure they ever found a balance with them. Meanwhile, they replaced them with viable options like Devotion and Peacekeeper.
- 5 years ago
Clip size decreased, adding more recoil, decreasing bullet damage / headshot damage etc. You could straight up lazer an entire team with one clip with R99, or r301 - or wingman.
You also had a lot more weapons being viable, the devotion with turbo charger could kill 4-5 people with one purple mag (vs purple armor).
With the little recoil + clip sizes you usualy downed two people with one clip, that changed to now almost downing someone but having to swap weapons to finish that one guy (if they have good movement).
- 5 years ago
Also, Season 2 was before sniper rifles go their own ammo type. I never liked this change at all. It restricts options which has essentially shelved sniper rifles for me. Before this change, you could swap between AR and sniper without messing with your ammo inventory:
- G7 for light ammo
- Longbow for heavy ammo
- Triple Take for energy ammo
It's a very underrated thing people don't often talk about, but the ability to on the fly swap to a DMR without worrying about changing ammo types was HUGE. The flexibility that allowed in combat and different situations can't be understated. It also helped tremendously with the subject of weapon power and having viable options on hand.
- 5 years ago
Ah yeas, lets by all means bring back the old PK that could one shot everyone.
The low TTK is only advantage to people who can't hit more than 5 shots in a row, to be able to land more actually shows that you have at least decent aim.
Also reaction time is nullified completely if TTK is low and you get 1-2 shotted by enemy that made 0 sounds in game that somehow makes it that you hear people shooting 500m away from you, but can't hear wraith ripping a humongous fart in your face while they empty their gun at the same time.
The current TTK is alright, imagine this situation where enemies can never hear that you are coming and would be melted in 0.2s
- 5 years ago
In the end it doesn’t matter the gun got changed.
But I predict the regular parade of whining will never end, nor the excuses for whining. The Wingman, the peacekeeper the Mastiff. As someone mentioned already, fists will become a problem, wait they already are. We’ve heard already how fists are just so deadly and shouldn’t knock you back. Fists are OP.
It’s really excuse making for bad play and if guns do one point of damage each, somehow it will be OP. You’ll know because within 2 weeks the crying will begin over a new weapon nobody happens to be complaining about right now. That will be the longest time it takes for people to want to stop being responsible for getting themselves shot in a gun game.
- 5 years ago@KarvaRausku You're missing the point. The PK was but one of a variety of options that could beam you in Season 2. I don't recall it being considered OP back then either. It was just one of a crowd. Devotion and Alternator were generally the ones that got a complaint if any. But that's not even touching R-99, R-301, Havok with Turbocharger, Prowler with select fire, etc. A wide range of strong options will balance things out on it's own.
So many good memories of Season 2...still the best season imo. - 5 years ago
@KelRiever You do know that every game needs balancing right? Do you even play Apex? How can't you see that Mastiff was literally OP because you could take down an enemy with two shots? The only way you could counter that was to have a Mastiff for you too but guess what you don't always have since this is a BR and RNG kicks in. You can outplay an eva8 with an SMG or AR, but you couldn't do the same with a Mastiff (unless the guy using it is a complete trash player). Now this has improved and most of the times it will take 1 more shot to take down a guy with a Mastiff. And don't bring the buff all the other guns thing, what do you want? To one shot everyone easily? Giving them no time to react? You're forgetting that Apex isn't just about shooting but movement is also a major factor in the game, so you have to be good in both of these things to be a decent player.
Saying that Mastiff didn't need a nerf is just wrong and non sense, maybe you don't play the game enough to see how op that gun was.
- 5 years ago@NitromethaneAP The S2 ttk was alright and I definitely never complained about it which you keep on saying over and over like a broken record on repeat. The guns were nerfed because that's what the community wanted and it's at a much better place now. So ttk went from good to better. It's almost as if the game improved over the years, right?
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