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@Daze623 no TTK = time to kill. That is why you cant compare a TTK spreadsheat that is i from season 1-2 vs one from today, since too much stuff changed - random recoil, bullet spread, re-balancing and soo much else.
It means nothing. We all, who played season 1-2 know that the TTK was very different back than. Again show me the spreadsheat from season 1-2, that you claimed was a thing. You wont.
I will repost this :
The problem and complexity is, just to narrow it down to one subject as a reference. Headshot frequency, if we base a TTK on best case scenario. That would mean in season 1-2 that 100% of the shots where headshots right? Due to no recoil - no random recoil.
How would you calculate that in todays Apex? Even the best players in the world will miss shots due to random recoil, and will never really have 100% shots being headshots. How do you calculate the miss rate?
And if you simply calculate TTK based on bodyshots you wont actually calculate TTK at all, since how hard/easy landing headshots significally increases or decreases TTK.
This is the same for most of the things I listed, and why calculating TTK on a spreadsheat is nonsense. When you do not factor major attributes that have a major impact on the results.
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