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If I get a Hemlock, Prowler or Havoc I forget I have them and wonder why they aren't firing :D - although when I am 'in the zone' with a Havoc I am lethal.
I am actually pretty good with a sniper and have elimated loads of people across the map.
As you may have guessed from my username I'm of advanced years and my brain simply doesn't work fast enough to be as good as you :D
bot lobby, or you play on just created account?
enemies seems like complete bots.
- 6 years ago
@SlivPTS if you're asking whether I was smurfing then no, I've been using this account since the very beginning when the game first came out. At any rate, with the current SBMM system the account age doesn't matter anymore. You can already get diamond opponents in like the 2nd or 3rd match.
I mentioned in my original post that the average opponent level was around 150, so these weren't completely new players either. If you consider that only about 20% of the player base is Platinum ranked or above then I'd say that these were pretty much average players. Certainly not very sweaty ...people don't get their personal kill records in very sweaty lobbies (partially because those aggressive lobbies die off pretty much in round 1). At any rate, whenever you kill people fast enough to get the 20 badge, the enemies will look like bots. That's why just about every 20 kill game I've seen online gets "bot lobby" comments 🙂 ...I mean, if one person can kill more than 20 of them then obviously they couldn't have been Apex gods. - hayhor6 years agoHero
@Romet6I wouldnt worry about the negatives in here. Vile has posted many times how 80% of his/her deaths are cheaters.
I saw a great game where there were some fortunate moments but you have to be good to get those. I'll never get there as I cannot control the recoil like you were. And I'm not good at dancing!What I noticed most was how much you hip fire. I need to remember that is even an option.
- 6 years ago
@hayhor it's not just an option, but a necessity. When the enemy is right in your face, you'll have a difficult time tracking and dodging him while aiming down sights. So then you just need a weapon that is reliable for hip fire and burst prowler is the best choice for me. Shotguns are more difficult, so I like to use them indoors and in doorways where the enemy can't shoot me without lining up perfectly for my shotgun shot (like that Wattson did in the early game) 🙂
As for luck, you kinda have to make your own luck by frequently taking the high ground, 3rd partying people and knowing when to push and when to run. With that final fight, I first ran from the full squad and only went back once two teams were fighting. That's probably the only reason why I won the game - the enemies were still recovering from the fight when I started shooting at them. Evidently that Bangalore was low on health as well, so she was busy healing when I shot her in the back. If they were all at full health and fully focused on me then I'm not sure that I could've cracked that squad. - 6 years ago@Romet6 Nice, yesterday i got my second 2k damage on loba, which to me is great. Damn would be really cool to be able to get thee 4k or 20 bomb but i dont think ill get any of those anytime soon
- 6 years ago
@RustedYoda keep trying and learning new tricks and you'll get there. There was a time when I couldn't imagine ever getting either of these badges.
The damage badge is all about farming from a distance. Take a strong high ground spot around multiple teams and then you can even keep knocking the same guy 3 times in a row for extra damage. I got a 4k badge on Loba with just 10 kills by sitting on the high walls in King's Canyon. I also got a 4k with Bloodhound by sitting high up on Train Yard for the entire game (somehow the game ended right where I first landed). Pathfinder is best for taking good high ground spots all around the map, but Loba can teleport up to some places as well and if she runs out of loot then she can use her ultimate to pick up stuff from the killed enemies below.
EDIT: You can also download the Tracker Networks app to get an in-game overlay, which will show you the damage amount for your ongoing match when you bring it up. They seem to miscalculate headshot numbers though, because they only see the numbers that are shown in the game, not the numbers that the game actually counts with low health opponents. So assume that the shown number might be inflated by couple hundred points. - 6 years ago@Romet6 So watched it and it was a funny match. You went for the 20 bomb from the get go or you just got into it? Usually when I’m at 10 kills and still see 8+ squads alive I try to play more aggressively, but I’m not a suicider so I still hang back with my squad and end up with 12-16 killz xD.
Finally someone who can use the burst prowler. We found a new guy @DarthValtrex!
There were definitely some lucky moments but good for you that they were there. The stupid thing in such matches is always seeing the low kill/dmg output of your teammates... I knew they’d straggle behind you but not even 500 dmg surprised me... xD - 6 years ago@Koochi-Q yes, I went for 20 right from the start. I was expecting multiple teams to drop in my initial location, but they didn't, so I had to run a bit to find some action.
I think the bloodhound running around in circles, while I dipped out and took the roof, was hilarious. It was like a scene straight out of a cartoon. He was coming at me so hard with that scary mastiff that I figured I'd just bail and let him tire himself out :D
Yes, random teammates can be brilliant sometimes. I don't need them to do much, but sometimes people just stand around, not shooting, not healing, just sorting out some loot while I am desperately trying to cling on to life and having an epic battle right next to them. In such situations I just need to find clever ways to draw the action to my teammates, so that they'd be forced to get involved and then I can finally take some free shots at the enemies 🙂 - 6 years ago@Romet6 Thanks for the tips! I tried the G7 last night and got some great damage, especially when the double-tap trigger was applied. I chipped 200 off a squad we had pinned down until my TM (we dropped as a duo in trios) decided to rush them and got downed.
The Prowler, less so. I barely got any kills with it. I play on console and it's hard to control the recoil with a controller.
I realise I have become over-reliant on the Spitfire so need to vary it up a bit. The R301 is prob the best combo with the G7 as same ammo.
I had a brilliant game last night with a Mirage (again, duo in trios). We made it to the final three and hid at the bunker (outside). I (BH) scanned the door to see a solo Loba behind it who immediately sh*t her pants. She eventually ran off. Another squad of three came through and where climbing all over the walls. I was sniping and hiding and they were looking all over the map for me, unaware I was almost breathing down their necks. They ran off too and took care of the Loba. When the ring closed me and Mirage emerged for the 2v3 fight. A Rev and Gibby spotted Mirage and starting firing but I knocked them both, only to get knocked by an Octane. The Octane then downed the (heavily damaged) Mirage so we didn't win, but it was a great game :D - 6 years ago@EdwardDLuffy happy to help! 🙂
Personally, I don't really like double tap, especially when I am dealing with moving targets or shooting people at longer ranges. If I miss then it just doubles the miss and I do miss a lot 🙂 ...besides, I can just as easily spam the trigger button to shoot lots of bullets in a short amount of time. However, if you're getting better results with it then that's great! It's important that you have a loadout that you can feel really confident with.
As for the prowler, are you using it close up or at a distance? Burst prowler is like a shotgun, you'll want to hipfire with it almost within punching range, because it becomes much less effective when you're further away. I would generally also recommend using the highest FOV setting, so it's easier to track people when you get that close. If they have a low FOV then it's almost like they have binoculars on and they can lose track of you more easily if you keep moving outside of their limited field of view. That's a big advantage, because it makes it possible to shoot them without taking too much damage in return.
I'm glad that you had fun, but can you think of a way that you could've won the match? It's good to take a moment after each match to think what you could've done differently with the information that you had to achieve better results.
One thing I wish my teammates would consider more before pushing or running is some basic math: if everyone has 200 health and one guy pushes into a 1v3 situation then he'll need to do 600 damage total to the whole squad, while the enemy would only need to do 67 damage each on one single target. That math is disproportionately skewed in favor of the trio, so you shouldn't push that unless you're an Apex god. Something similar applies to a 2v3 fight, although your odds are better there. When the odds are heavily against you then you need to find a way to even those odds. Maybe look for a care package, so you can grab an OP gun like a Kraber or a Devotion and if the last two teams are fighting then that's your only chance to push and get some free shots in (ideally a knock against one or more enemies), before they turn to fight you. That's also when someone like Crypto becomes surprisingly useful, because he can EMP the last 2 squads (even indoors) while they're already hurt and then finishing them off with a few nades and a powerful gun will be much easier. The drone is also a good tool to get the last two teams to start fighting... if you EMP one team and then keep harassing them with the drone, so they'd make a lot of noise trying to shoot it then that can entice even a solo player to rush in towards the action to hit the distracted and damaged opponents.
Anyway, there's usually always something more that you could've done and if you figure out a winning strategy then you can use it next time when you're in a similar situation.
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